Ability Check

Ability Checks are dice rolls made to determine whether an entity succeeds or fails a specific task. They are rolled with a 20-sided die against a number called Difficulty Class (DC), defined by the game master.
  If the final result of this roll is equal to or above the DC, the attempt succeeds.
  Each ability check is made using one of twelve Abilities, and entities add their corresponding Ability Modifier to the result.
  Ability Checks are usually made using a specified skill, such as Intimidation, Perception, Stealth or Persuasion. Skills are area of expertise associated with an ability., not to be confounded with Expertise associated with a Noun.
  Ability Checks related to a certain Noun can only be attempted by learning the related idiom Speak or Shape. For example, only an entity knowing the idiom of "Shape - Fire" can attempt Ability Checks about manipulating fire.
 


Cover image: by Gurlu

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