Classes House Rules in Lindrinor | World Anvil
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Classes House Rules

Bard
  • Self-Inspiration is possible. However, it counts as two inspiration points. 
Sorcerer 
  • Sorcerer subclasses that don't add spells now will do so (i.e. wild magic and draconic bloodline)
Warlock:
  • You can use Int instead of Cha for your spellcasting modifier if your character is someone that studies more your patron in comparison to talking with them. 
  • Pact of the Blade also gives proficiency in shields and medium armor 
Druid  
  • The Druid does not recover his "Wild Shape" feature with a short rest. Instead, it can turn into an animal a number of PB + 2 times per long rest. 
  • The Druid MAY choose up to 15 beasts (from his natural environment) that he can transform into
  • The Druid may choose one small or medium size animal (from the 15 chosen before) which he can transform as many times as he'd like (There's a 1-hour cooldown for this feature)
  Ranger  
  • You may use Tasha’s ranger optional features as an addition to your ranger class.
  • Beast Master works like in Baldur's Gate 3. 
  Artificier  
  • It is allowed!

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