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Troph, River of Fortune (Trr-ah-ff)

The cobalt dragon Troph was granted her declaration from Roh and now hoard away all magic that could harm mortals. She searches Lind stealing away items that would have a negative outcome if they fell in the wrong hands. Troph was the ancestral mother of the Cobalt Crest before taking on her declaration. While Troph is the Dev associated with good fortune she is better known for her divine quest to hoard all dangerous magics from mortals.

Divine Domains

Arcana

Artifacts

Artifacts of Troph are few and far between as she is known for hiding powerful magics not creating them. The rare occasions when she grants an artifact to a mortal it is one of that she has collected with the express understanding that it is to be used properly and then returned.

Divine Symbols & Sigils

Troph symbol of the same as the crest of the Cobalt Crest it is often not displayed by her followers as it gives them away to those that would harbor dangerous magic.

Tenets of Faith

Troph has two tenets of faith for her followers live by:
"Be for those a wind of good fortune, assist them but not for glory, but because you wish to bring good."
"The magics that would bring about ruination must be lock behind the walls of lead. Protect the ignorant evil magic that stains this world."

Divine Goals & Aspirations

Trophs divine declaration is well known to her followers and is often used as a blessing of farewell to others.
"Let fortune be abound."
Divine Classification
Dev
Religions
Alignment
Neutral Good
Species
Children
Pronouns
She/Her/They/Them
Aligned Organization

Piety

Troph's Devotee

Piety 3+ Troph Trait
You can cast Detect Magic with this trait a number of times equal to your Wisdom modifier (minimum of once). You regain all expended uses when you finish a long rest.  

Troph's Votary

Piety 10+ Troph Trait
You have 1 luck point, and may use it in all of the ways outlined within the Lucky feat. You regain your expended luck point when you finish a long rest.

Troph's Disciple

Piety 25+ Troph Trait
You have access to vault located within the ethereal plane which allows you to store 45 cubic feet of non-living material (3 feet wide by 5 feet tall by 3 feet deep). Once per long rest, as an action you can summon a door to the storage against an unoccupied wall within 5 feet of you. You can send the storage back by shutting the door, at which time all living materials will be left behind.  

Champion of the Trove

Piety 50+ Troph Trait
You can increase your Wisdom or Charisma score by 2 and also increase your maximum for that score by 2.

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