Libris

Created by

Adventures of the Rogue Talons

Characters | Quests | Kingdom | Sessions | House Rules
 

Welcome to the Stolen Lands

The campaign unfolds in the rich tapestry of Golarion, within a wild and untamed expanse known as the Stolen Lands. This nearly uncharted territory lies in the northeastern reaches of the River Kingdoms, skirting the edges of the nation of Brevoy. It is a realm steeped in mystery, where the wilderness has reclaimed dominion and only the bravest dare to venture.

For countless decades, the Stolen Lands have been a wilderness, forsaken to the whims of nature and the prowling of deadly beasts. In its swamps, forests, and mountains, eerie things linger, and the remnants of an ancient, almost forgotten history lie buried beneath ruins and tangled weeds. This is a land without lords, having resisted innumerable attempts at conquest, yet it remains ripe with potential for those bold enough to stake their claim.

Scholars speculate that the region's stubborn resistance to settlement may be due to the thin veil separating the Material Plane from the First World, an enigmatic plane of existence that seems to bleed into the Stolen Lands, weaving its wild influence into the fabric of the wilderness.

The name "Stolen Lands" is a reflection of Brevoy's assertion that this territory rightfully belongs to them. The fertile plains of Rostland in Brevoy extend into these lands, creating a patchwork of contested claims and fractured loyalties. The boundary between the River Kingdoms and Brevoy is a flashpoint, with the heirs of Choral the Conqueror—Brevoy's legendary unifier—and ancient Rostlandic nobility both laying claim to lands as far south as Hooktongue Slough and the Kamelands. Brash families even assert their reach into the notorious bandit city of Pitax, far to the southeast of the wilderness.

Yet, in truth, the Stolen Lands belong to no one and are stolen from no one. Countless would-be rulers have attempted to tame these lands, only to leave behind abandoned ruins that stand as silent testaments to the wild's fierce resistance. These savage lands remain untamed, a refuge for monsters, criminals, and hidden dangers. They harbor secrets and threats that have menaced neighboring realms for as long as history remembers.

Members of the Rogue Talons

Character Profiles

Active Characters

Portrait of Kralon Digur

Player Name: Nanao

Character Name: Kralon Digur

Titles: tbd

Player Name: Roland

Character Name: Kalgon di Iomedae

Titles: General of Libris, Duke of tbd

Player Name: Doug

Character Name: Tom Hawkwing

Titles: Marshal of Libris, Duke of tbd

Player Name: Jocelyn

Character Name: Gwendolen "Gwendie" Litecaster

Titles: Magister of Libris, Countess of TBD

Player Name: Kevin

Character Name: Kedi

Titles: Spymaster of Libris, Baron of TBD

A portrait of Benji Stunfist

Player Name: Ian

Character Name: Benji Stunfist

Titles:TBD

Retired Characters

Player Name: Chris

Character Name: Ana Orlovsky

Titles: Queen of Libris, Dutchuss of Talons Rest

Player Name: Carey

Character Name: Ash'ur

Titles: Spymaster of Libris (Retired), Baron of tbd

Player Name: Pierre

Character Name: Telchar

Titles: Treasurer of Libris, Count of tbd

Player Name: Anastasia

Character Name: Saski

Titles: Grand Diplomat of Libris, Countess of tbd

Player Name: Jake

Character Name: Corbin Vidir

Titles: Councilor of Libris, Duke of tbd

Quests of the Rogue Talons

Numerian Trade

Quest Giver

Malchar Tevalkan, Numerian Merchant

Summary

Corpulent Malchar Tevalkan is an ambitious merchant who has a plan to open trade with Numeria. But first, he needs someone to build a road that connects any major city with Numeria.

Reward

The new trade route increaes the kingdoms Economy by +2 and may bring new strange Numerian tech items to local markets.

Status

Not Started

Wanted: Kob Moleg

Quest Giver

Wanted Poster

Summary

Chieftan Kob Moleg has ruled the hill tribe known as the Tuskers for many years. Strangely handsome for a hill giant, Kob is indirectly responsible for the majority of his tribes destructive acts in the Stolen Lands. Killing him or defeating his tribe will make the region safer.

Reward

The removal of a strong leader among the region's hill giants increases the kingdoms stability by +2.

Status

Not Started

Eater of Kings

Quest Giver

Local Legends

Summary

The legend of Minognos-Usad, the "Eater of Kings", has figured prominently in local barbarian lore of ages. If someone were to slay this ancient wyvern matriarch, the legend would do much for that ruler's kingdom.

Reward

Pride in the slayer's legend causes the kingdom's loyalty to increase by +2.

Status

Not Started

Terrible Super Weapon

Quest Giver

Thadric Brewmaster, Libris spy in Pitax

Summary

Reports have hinted that King Irrovetti's agents are developing some sort of "Super Weapon" in the mountains or forests to the North West of Pitax. Previous intelligence reports months previously had identified that Irrovetti had been dispatching agents to scour that region for something.

Reward

Destroying (or seizing the weapon for your own use) will prevent King Irrovetti from using it againts Libris.

Status

Started

The Whiterose Mystery

Quest Giver

Ilamaner Melarisan

Summary

When Ilamanor learned that the Rogue Talons were travelling to the western Stolen Lands he ask you to discover why the hill's vegetation is so . . . unusual. He asks you to try to restore the hill's environment to something more natural than its current strange state, if you can.

Reward

Ilamanor is willing to part with his Wand of Stoneskin (35 charges) as a reward for your services.

Status

Not Started

Reforge the Eye of Abbadon

Quest Giver

Kalgon

Summary

The ancient lich Vordakai was defeated and his magical eye claimed by the Warpriest Kalgon. He claimed he only seized the extremely powerful artifact to protect others from it's dark influence. After studying the eye and the captured arcane library of the deceased lich Kalgon came to believe he could redeem the dark artifact and turn it's power to serve him.

With the aid of the Sorceress Gwendolyn it has been determined that the gem holds at it's heart and extremely powerful and ancient creature of Abbadon. Should it be released the mighty artifact would be weakened but as an empty vessel it could be filled with other extraplanar powers. This could make the eye a powerful weapon but should a source of significant extra planar power be bound within the artifact would manifest new powers matching the nature of whatever was now contained within.

Reward

Absolute Arcane Power!

Status

Started

Forge Legendary Weapons or Armor

Quest Giver

Fallen Meteor

Summary

A fallen meteor was rich with recovered sky metals. Enough to craft three exceptional items for the champions of the Rogue Talons. Who knows what great power will be forged into these items.

Reward

Three skymetal items

Status

In Progress

Kingdom of Libris

Kingdom and Military Overview

Libris

Talons Rest

The Capital city of Libris and first settlement. Founded by the Rogue Talons, originally under charter by the Swordlords of Restov. Largest settlement in the Stolen Lands.

Tatzlford

Tatzlford is a small and tranquil town in the Narlmarches, located at a ford on the Skunk River. The settlement was founded by the current mayor, Loy Rezbin and his wife, Latricia, who is also the town's priestess of Erastil.

Varnhold

Varnhold is a small settlement located southwest of Restov, near the northern Tors of Levenies in the Nomen Heights region of the Stolen Lands. It was originally founded by Maegar Varn under a charter from the Swordlords of Restov. It is notable for being inexplicably and suddenly vacated save for a single word scrawled on one of its buildings.

Gurdinford

A small hamlet focused on supporting the local ranching operations in the Kamelands. Sits at the site of a natural ford across the Gurdin river.

Fort Drelev

Fort Drelev is located on the north-western banks of Lake Hooktongue in the Stolen Lands region of the River Kingdoms and was ruled by Baron Hannis Drelev, originally under a charter from the Swordlords of Restov.

 

The Military

Talon's First Battalion

The Talons First Battalion stands as the oldest and most esteemed unit in the kingdom's military. Comprised of heavy mounted elite troops, they are renowned for their discipline and combat prowess. Under the leadership of General Kalgon, these seasoned warriors are typically held in reserve, ready to defend the capital against any formidable threat.

Talons Second Battalion

Specializing in rapid response, the Talons Second Battalion is a light cavalry unit tasked with addressing conflicts and unrest throughout the kingdom. Commanded by the vigilant Kundal, this battalion is often the first to arrive at trouble spots, bringing swift and decisive action to maintain peace and order.

Tatzlford Rangers

The Tatzlford Rangers are a distinguished infantry unit known for their expertise in forest warfare. Commanded by Arrius Breaker, these skilled combatants safeguard the vast western forests of the kingdom. Their knowledge of the terrain and mastery in stealth tactics make them an indispensable force in forested engagements.

Tatzlford Second Rangers

As the newest addition to the kingdom's army, the Tatzlford Second Rangers mirror the specialization of their predecessors in forest combat. Formed recently in response to escalating threats, this unit lacks an official commander but is quickly becoming an essential part of the kingdom's defense strategy in woodland areas.

The OwlBears

The Owlbears are a unique and spirited unit composed of followers loyal to Kalgon Di'Iomedae. Although they may lack advanced training and sophisticated equipment, their unwavering dedication and willingness to serve make them a crucial element in the kingdom's military. Their loyalty and readiness to support the kingdom in times of need are their greatest strengths.

Hero Section: A welcoming message with a background image. Main Content:
  • Character Profiles: Links or brief overviews of the characters.
  • Campaign Logs: Links to detailed logs of the sessions.
  • Quests: Current and completed quests.
  • House Rules and Lore: Information about the rules and world details.
Test Right