Possible Allies and Factions in Echo Woods
Powerful Allies, and fullblown factions
Abenard, give you connections with Numeria.- Item construction
- Connections with Pathfinder Society
- Azlanti and Star People lore
- Not obviously crazy
- Clockwork augmentation
- Possible Automation minions
- Clockwork items
- Learn more about the Emerald Spire and Technic League
- Access to master worked weapons and armour, along with other custom items.
- Extensive knowledge of the Emerald Spire and Demons
- Magical knowledge, and possible extraplanar allies
- Unfathomable lore
- Powerful Martial Allies
- Extensive Lore Regarding Cults and other evils.
- Established Powerbase in Echo Woods
- Already regarded as friends and allies
- Could make the fort a better place and potentially help with overthrowing the Hellknights if you can find a way to convince them
- Unknown potential
- Corrupt Powerbase
- Hunters Guild and Barbarian Tribe, being rivals, could be potential allies?
- More advanced and civilised than Thornkeep
- Possible Noble connections to Ustalev
- Allied with the Wolfmane Barbarians
- Have a connection with the Druids and Fey in the area
- City of Jotun (Giants) powerful army if you can control them.
- Very limited power and influence
More mundane allies that could be useful as friends and contacts. Thom Braddon, owner of the general store in Fort inevitbale with trade connections in other places.
Orenna Holysong, collected a lot of goodwill from the area around Thornkeep, could be useful to get the locals on your side.
Possible Powerful Allies that might co-operate with each other Klarkosh and the Mistress of Thorns, if their own agendas get along. Could result in a very strong powerbase. Thornkeep and Silverlake, if the ruler of Thornkeep is removed from power.
So feel free to add to this list.
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