Numerian Fluids

Traits Rare, Alchemical, Drug, Ingested   Level 5 Identify Alchemy DC 25 (20 for level 5, +5 for rarity)   Saving Throw DC 20 Fortitude;
Stage 1 +2 item bonus to Perception and a side effect on the Numberian Fluids table (1 hours
Stage 2 fascinated and stupefied 2 (6 hours     Fluids can be found in pools or springs, or collected as they drip from larger pieces of wreckage. Odd behavior in animal life or an abundance of mutations can indicate a nearby source of alien fluids. While many such fluids are no more magical or marvelous than crude oil-and often highly poisonous to humanoids-others have strange and sometimes desirable effects on biological life

The elite of Numeria cultivate a taste for these latter fluids, ostensibly for the insights and pleasant fugues induced by some of the chemicals. Indeed, repeated exposure to such fluids leads first to addiction, then to dependency. Yet beyond these prosaic effects, the fluids of Numeria unleash change: alterations in mind and body both terrible and wonderful. Numerian fluids are considered drugs. Initially, the fluids expand perception and insight, opening the mind to new sensations. This overstimulation gives way to mental fatigue, leaving the imbiber distracted and vulnerable to suggestion. A pleasant euphoria lasts as long as the drug's effects. Unlike most drugs, the effects of Numerian fluids can be negated with a successful Fortitude saving throw. Success at this saving throw precludes the need to save against addiction, but also prevents the dose from countering the effects of addiction. A person partaking of Numerian fluids can open his mind and body to the fluid's effects, voluntarily forgoing a Fortitude save. Of course, this also entails accepting the risk of addiction and any side effects from the specific type of fluids consumed.
  Each distinct dose of Numerian fluids requires a new roll for side effects, even if multiple doses were recovered from the same source. The inherent instability of the fluid contributes to this variability, as the fluids undergo further reactions even after collection.
  At least 1 pint of Numerian fluids must be consumed to experience euphoria and expose the drinker to side effects. Smaller amounts leave the drinker slightly disoriented (no game effect). If a drinker consumes a full dose within a single 24-hour period, the drug takes effect when the final portion is consumed. In addition to imparting normal addiction to the fluids, certain results also addict the imbiber to a particular side effect.
Item type
Drug / Narcotic / Medicine

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