Davrim Harrows

Davrim Harrows (a.k.a. Warm-heart Blacksmith)

. The Smith, a mighty man is he, With large and sinewy hands; And the muscles of his brawny arms Are strong as iron bands.   Week in, week out, from morn till night, You can hear his bellows blow; You can hear him swing his heavy sledge, With measured beat and slow, Like a sexton ringing the village bell, When the evening sun is low.   -Henry Wadsworth Longfellow .

Physical Description

General Physical Condition

Muscular

Identifying Characteristics

Hard face, soft eyes, trustworthy beard

Physical quirks

Unusual shoulder tattoo

Apparel & Accessories

Simple clothes of quality craftsmanship, dull colors

Mental characteristics

Personal history

Davrim is the eldest of two sons. They lost their mother to some sort of beast in the woods at a young age. Davrim has spent most of his life trying to respect and emulate his father while trying to shape up his younger brother and look after him, though largely failing in this endeavor.

Gender Identity

Davrim may have been raised to be a little too masculine. He was raised to believe that men have certain outlooks, certain duties, certain inherent qualities and responsibilities. He believes in "men's work" and "a man's honor" and that men can be judged by these qualities. Women, on the other hand, are largely a mystery to him.

Sexuality

Davrim has rather old-fashioned views regarding sex and courting, even by his father's standards. He's never had a relationship for any length of time, though he did try to court a girl once when he was younger. He broke it off when he discovered his brother had been interested in the girl and their relationship was causing him heartbreak. Now, so many people seem interested in marrying him off, that he deflects almost out of habit.

Education

Davrim was raised and educated by his father. They are integrated into the community and interact regularly with both town citizenry and visitors. He knows very little about the world beyond the surrounding area, but is also not prone to superstition "and other silliness". He can handle money well enough but doesn't know how to read.

Employment

Even at a young age, Davrim was no stranger to hard work. He often helped out as a laborer around town or at nearby farms (often for free). Most other times, he worked at his father's forge as an apprentice blacksmith. He took over the forge after his father got sick, and kept it going after his father's death. It was still years later before he get witnessed into the guild, after a visiting blacksmith from Pasture oversaw his testing.

Failures & Embarrassments

His greatest personal failure is that he could not instill in his brother the qualities to be a good man. He still believes if he had been a better example, his brother would be working the forge with him instead of having become troubled and lost.

He doesn't admit it to anyone, but sometimes he thinks of that tragic night in the woods and wonders if he could have saved his mother instead of his little brother. He knows his father would have saved both if he had been there instead of Davrim.

Mental Trauma

Davrim lost his mother at an early age and still has much of that memory blacked out. Something out in the woods took her -- that's something he and his brother both agree about what they remember. In his adult life this has manifested largely by a distrust and dislike of outsiders and a need to be overprotective of anything he cares about.

Morality & Philosophy

Davrim believes in things that last and things that span generations. He believes in building things, forging relationships, trust, loyalty, family, promises. He isn't interested much in things recorded on books or paper, as these things don't last like things made of stone or iron. He believes what's in a person's heart matters more than once in their head. And he beleives in the importance of preserving the integrity and honor in one's spirit and one's lasting memory and name.

Personality Characteristics

Motivation

Davrim is stubborn and has a sense of biased nostalgia. He remembers things better than they were, and the memory of his father is an impossible ideal for him to aspire toward. Consequently, he is stubbornly resistant to change and believes things should stay as they have always been. That being said, he has a warm heart and genuinely cares about other people, their freedom, and their right to choose how they want to live. He especially loves South Crossing, but also holds it and its people up to unrealistic expectations.

Savvies & Ineptitudes

Davrim has some background with wounds and sanitation, having spent some time with the village wisdom during his father's illness.

Likes & Dislikes

Davrim can be uncomfortable in the woods or when handling objects of religious significance.

Virtues & Personality perks

Davrim is kind-hearted, generous, loyal, and a good listener. He lives a simple life and helps others to do so. He puts hard work into everything he does and believes things should be made to last -- including friendships, families, and promises.

Vices & Personality flaws

Davrim could be rude and impolite. He is traditional and respectful of authority, but also tends to encourage people to follow their heart rather than blindly obey authority figures or conform to societal expectations. His brother regards him as hypocrite because he himself does everything his father ever wanted and he has opposed every attempt his brother ever made to follow his own passions.

Due to trauma experienced when he was younger, Davrim has an unhealthy obsession with holding onto things and being overprotective of the people he cares about. He is distrustful of strangers and dislikes change.

Personality Quirks

Davrim and his brother once had simultaneous seizures in the church and have stayed away ever since.

Davrim has nightmares of his mother pushing his baby brother into his arms right before getting dragged away feet-first.

Hygiene

Davrim believes in tidiness and likes to keep himself clean and well-kept when possible. In his mind, this isn't about vanity but about discipline and respect.

Social

Contacts & Relations

Davrim's best friend is the town innskeeper. He also spends a lot of time looking after and helpign Mrs Whistletuff, a kindly old woman who was once friends with his mother. Most of what he knows about his mother comes from her. But the way she tells it, his father used to be some kind of rascal. So it's hard to know how much of her stories are just made up or mixed up.

Davrim's only real enemy in town is Rembal Holstin who still gives him sour looks, likely due to the abupt way Davrim's courtship ended with Rembal's daughter about a decade ago.

He does tend to get in trouble with out-of-towners sometimes, but is also very handy to have around when outsiders bring trouble on their own. This gives him a complex relationship with the town's only Marshal.

Family Ties

Davrim's only family is a younger brother, who works as a potter and painter. The two of them do not speak anymore.

Religious Views

Davrim's faith is deeply tied into the tradition of the river spirits, though he mostly practices the rituals of the faith only on holidays. He regularly visits the grave of his father, next to his mother grave-marker.

Social Aptitude

Despite his aloof and stubborn nature, Davrim is affable and makes others feel safe. They frequently come to him with their problems and ask his advice, though he doesn't know why. Usually he feels he's just telling them obvious stuff they already know.

Mannerisms

Davrim is rough and straightforward. He often ignores the nuances in a situation and handles things in the most direct manner possible. He doesn't have a lot of patience for double-talk, flowery words, or excuses.

Hobbies & Pets

Davrim could swear he sometimes hears whispers in the fire but.. of course not. That would be crazy.

Wealth & Financial state

Davrim owns a smithy, which itself contains a great deal of iron. He lives rather simply, and he spends much of his earned wealth at the tavern or helping out others. When he does purchase things, he has an eye for quality and durability.

Davrim is a blacksmith and well-respected member of South Crossing. He is old-fashioned and kind-hearted, but also stubborn, inflexible, and suspicious of strangers. The River is In his blood, as his father used to say.

View Character Profile
Alignment
Loyal & True
Age
42
Date of Birth
8th of Oderin, 100 BDE
Birthplace
South Crossing
Children
Current Residence
South Crossing
Gender
Male
Eyes
Brown
Hair
Brown
Skin Tone/Pigmentation
Fair, though burned and bruised in many places
Height
6 ft
Weight
17 stone

A Secret Forged In Fire

A strange man in a black cloak came to the festival today. No, no. Stranger than usual. I could tell almost nothing about the man. I just remember strange things he said and the odd job he had. He asked me to fix an iron ring, which isn't so odd usually. But during festival? No one ever needs smithwork done now unless its for the festival. Only reason I keep the forge going right now. This man found me at my booth. Ha, very funny. I charged headlong into that one, I guess. Anyway, we're in the square, but he insisted I do this work before nightfall. Said he would lose himself if he didn't. No I don't know what he meant, why would I even ask. It was simple enough. I charged him extra, but not as much as I should have. Don't look at me like that, you have no idea what trouble this job's causing me. Anyway, he never balked or haggled, which is also a little odd. Especially this time of year. I've been looking for him. I talked to Ennis, but couldn't quite describe the man. I remember his voice though. I'll never forget that. It was deep and vacant, like from within a cave, but also nasally and annoying. I swear, the way he put on that ring when I gave it back, you'd think he was old Cotter downing a spiced ale after Nema made him fast all week. It was like a sick man perking up after Selea finally drowns his fever. But none of that's as strange as the ring itself. I felt uncomfortable just holding it. I'm not usually one to shiver. And the detail work. I'd never seen such small etching, so precise. I think they might be words. I squinted at the thing for nearly an hour trying to make out all the details. Here, I've got it drawn out. I had to, in order to finish the pattern. I hope it's just a pattern, or else I wrote gibberish on the parts I repaired. What do you think? Does it spell anything out? That's alright, it probably doesn't say anything. Something about it... let's just say this stranger and this ring... I really should have charged more. I met a strange foppish sort of man at the festival, seems like an educated sort... Trace? Trace The Third. Yeah, I figured you know him. Do you think he would be able to read it? But I don't know if I want more strangers involved in this. And anything I told him would be passing all over town by morning if it was even half-way interesting. No, nothing interesting. Why would you ask that? Look, let's just keep this between us, for now. I need to think more on this. Yeah, got me again Jaren. But it's true enough I suppose. I'll see you around. Hey, you haven't felt anything strange on your shoulder, have you? No, never mind. It's just been a weird night.

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