Executive in Left in the Dark | World Anvil

Executive

The buck stops with you. You’re the boss—the responsibility’s all yours, but so’s the top-level vision for your organisation. A good Executive is a leader, someone who inspires others and makes things happen.  

You know what you’re doing. You’re the leader who gets down and dirty with the rest of them. You don’t have to be a business executive. You might just as easily be a criminal ringleader, or the elder in a cult to the Forgotten Ones, or a handler in an espionage agency.

 

Executive Talent


Requirement: Communication 2 or higher and the Communication (Persuasion) focus.  

You claim authority in an organisation.

 

Novice: You have experience in negotiating the byways of your organisation. You acquire a Membership in a new organisation (see Chapter 10), or advance to the next rank in an organisation you already hold Membership in. You can re-roll any test to get access to privileges from, or influence fellow members of, the organisation behind this acquired or improved Membership, but you must keep the results of the second roll.
Journeyman: Your authority extends to calling in a flunky, assistant, or bodyguard to support you. Once per day, you may make a Communication (Persuasion) test. If you succeed, you can call in a subordinate from the organisation you advanced in at the Novice rank to aid your group until the end of the day. Use one of the Adversary profiles found in Chapter 9. If your character is level 5–8, this flunky can be no more than a Minor threat, called at a test TN of 11. If your character is level 9–12, you may choose a Moderate-threat subordinate instead, at a test TN of 13. If your character is level 13+, you can the option of an assistant who’s a Major threat, if you succeed at a TN 15 test. You do not get the Novice re-roll benefit on this test.
Master: Because you have power in your organisation, you have constant access to material aid. Add your Membership rank in the organisation you connected to at this talent’s Novice degree to your Resources whenever you can call upon your organisation. Furthermore, if your Resources drops, you regain the lost point within a week, or when you next check in with the organisation, whichever comes first.


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