Academic
Academic Talent
Requirement: Intelligence 3 or higher and the Intelligence (Research) focus.
You are trained in finding knowledge and using it.
Novice: You have a real skill in not only finding facts, but knowing where else to look if you hit a dead end. If you fail an Intelligence (Research) test, you can re-roll it, but you must keep the result of the second roll.
Journeyman: You have become adept at remembering relevant information. When you perform the Ah-Ha! stunt, you gain one free extra use of it (that is, if you spend 1 SP, you can perform the stunt twice, if you spend 2 SP, you can use it three times, and so on).
Master: Your fact-finding abilities are unparalleled. When you make an Intelligence (Research) test as part of an advanced test, you gain a +1 bonus to the result of each Stunt Die. This increases your roll, and allows you to reach the success threshold faster.
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