Simple Wooden Leg: A wooden peg leg. Slows movement by 10 feet. (50 Gp)
Simple Hook: A metal hook on a leather stump. Can slash for 1D6. (50 Gp)
Mechanical Leg: A mechanical leg comprised of clockwork materials. Slows movement by 5 feet. (300 Gp)
Mechanical Arm: A mechanical arm comprised of clockwork materials. +2 to grapple checks. (300 Gp)
Magical Leg: A leg made from natural materials. Functions as a normal leg. Susceptible to anti magic fields. (600 Gp)
Magical Arm: A leg made from natural materials. Functions as a normal arm. +1D4 to melee damage. +4 to grapple checks. Susceptible to anti magic fields. (600 Gp)
Elemental Arm: A arm comprised of entirely elemental energy. Concentration check to keep the effect under control. Deals 1D6 damage of that chosen element. Disappears entirely in anti magic fields. (5000 Gp)
Elemental Leg: A leg comprised of entirely elemental energy. Concentration check to keep the effect under control. Speed increases by 5 feet. Disappears entirely in anti magic fields. (5000 Gp)
Magical Eye: A pupil-less colored sphere that grants darkvision. (1000 Gp) |
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