The Chosen of Selune in Land of M'Kal | World Anvil

The Chosen of Selune

The Chosen of Selune The Chosen of Selune is a template that can be applied to any humanoid of good alignment whom The Moonmaiden favors, and who, in turn, worship’s Selune. The Chosen has all racial and class abilities she possessed before becoming Chosen as well as the following:   Spell-like abilities : Constant: Protection from Evil, Endure Elements, Comprehend languages at will: Detect Evil, Detect Law, Know Direction, Fairy Fire, Moonbeam, Moonblade 3/day: Expeditious Retreat, Freedom of Movement, Moonweb, Moon Path, Moonfire, Remove Curse, True Seeing 1/day: Control Weather, Control Winds, Holy Smite, Find the Path, Summon Monster IX (Moon Dog only) *The spell DC’s are wisdom-based. Caster Level equals ½ HD.   Ability increase: +4 Wis, +6 Cha   Feats: The Chosen of Selune gains the Endurance feat if she does not already have it.   Immunities (Ex): The Chosen of Selune is immune to Disease, Disintegration, Poison, and cannot be magically aged.   Veiled Moon's Blessing (Ex): The Chosen of Selune gains Darkvision 60ft and Low Light Vision if she did not already have them.   Soothe the Beast (Su): The Chosen of Selune, simply by speaking in a non threatening manner, forces all lycanthropes, in any form, within listening distance, to make a will save (10 + ½ the Chosen's HD + the Chosen’s Charisma modifier) or be effected by a Calm Emotions spell. The target Lycanthropes must make a save each round the Chosen is speaking. If the target lycanthrope fails her save against this ability and she is in animal of half animal form, she automatically reverts to humaniod form and is effectively “calmed.”   Selune's Boon (Su): The Chosen adds her Charisma modifier as a Sacred bonus to all saves and to caster level checks to beat spell resistance. The Chosen also receives a +5 resistance (or enhancement) bonus against the following: spells and spell-like effects of from the schools of enchantment, illusion, and necromancy; any spells cast with the Shadow Weave; and any spell with the Darkness, Shadow, Law, or Evil descriptors. This may be a bonus to saves or to caster level, depending on the circumstances. This +5 bonus cannot stack with itself.   Moonlight Blessing (Su): When in direct Moonlight (more than 50% lit), the Chosen of Selune gains spell resistance 25 and Damage Reduction 10/magic and piercing.   Veiled Moon's Vigilance (Su): The time of the new or veiled moon is a time of great danger to all of Selune's faith; the servants of Shar are most active at these times when the Moonmaiden is "absent". The Chosen knows that Selune is not truly absent, but veiled, and this is the time of the hiding. During the time of the “veiled moon,” when Selune is not visible in the sky, her Chosen gains these new special abilities in addition to all others: +10 sacred bonus to all hide, listen, spot, and move silently checks; she gains the Hide in Plain Sight ability, and may cast Silence 3/day as a spell-like ability.   Selune's Fullness (Su): During the time when Selune is full, the Chosen casts all healing and evocation spells as if they had been prepared with the empower spell, extend spell, and widen spell feats, at no cost. This ability is only usable between sundown and sunrise, and the chosen can withhold any or all of these feats from a spell, if desired.

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