Emera Rose
A female Tiefling Sorcerer and member of SubtraCo. Emera has pink skin with short bergundy hair and black horns that are curled like a ram's. If you look closely, you can see she has some faint patches of iridescent pink scales across her body, vestiges of her partially draconic background.
Emera is an Outworlder, hailing from Faerun. While she resents being randomly snatched up and taken to another world, she has no desire to go back and face the prejudices of her home planar system.
Hit Points 57
Speed 30 ft
Skills Arcana +6, Deception +6, History +6, Religion +6, Survival +4
Damage Resistances Fire
Senses darkvision 60 ft., Passive Perception 11
Languages Common, Draconic, Infernal
Challenge 5 Proficiency Bonus +3 Draconic Ancestry. When Emera isn’t wearing armor, her AC equals 13 + her Dex modifier. Hellish Resistance. Emera has resistance to fire damage.
Emera Rose
Medium Humanoid (Tiefling Sorcerer), Chaotic GoodLevel 11
Armor Class 15Hit Points 57
Speed 30 ft
- STR 8 (-1)
- DEX 14 (+2)
- CON 13 (+1)
- INT 16 (+3)
- WIS 12 (+1)
- CHA 17 (+3)
Skills Arcana +6, Deception +6, History +6, Religion +6, Survival +4
Damage Resistances Fire
Senses darkvision 60 ft., Passive Perception 11
Languages Common, Draconic, Infernal
Challenge 5 Proficiency Bonus +3 Draconic Ancestry. When Emera isn’t wearing armor, her AC equals 13 + her Dex modifier. Hellish Resistance. Emera has resistance to fire damage.
Actions
Multiattack. Enera makes three Quarterstaff or Chaos Bolt attacks. She can replace one attack with one use of Spellcasting. Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d6 − 1) bludgeoning damage, or 3 (1d8 − 1) bludgeoning damage if used with two hands, plus 11 (2d10) force damage. Chaos Bolt. Ranged Spell Attack: +6 to hit, range 60 ft., one target. Hit: 14 (2d10 + 3) damage of a random type determined by rolling a d8: 1, acid; 2, cold; 3, fire; 4, force; 5, lightning; 6, poison; 7, psychic; 8, thunder. Spellcasting. Emera can cast one of the following spells, using Charisma as the spellcasting ability (spell save DC 14, +6 to hit with spell attacks): At will: mage hand, minor illusion, prestidigitation, thaumaturgy 2/day each: fog cloud, enlarge/reduce, magic missile, spider climb 1/day each: Bigby's hand, major image, hellish rebuke (2nd level), darknessReactions
Sheltering Shield (3/Day). When Emera or another creature she can see within 10 feet of herself would take damage, she conjures a shimmering, 10-foot-radius sphere of magical force centered on herself. Creatures inside the sphere have resistance to the damage that triggered this reaction.Level 14
bonus action dragon wingsLevel 15
Level 18
Draconic presence
Children
Comments