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Kunrai - The Strangling City A Dungeonpunk Odyssey

Dawning Tide 27, Year 864 of The Strangling

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Perched on crumbling hills above a storm-wracked sea, Kunrai, the Final City, teeters on the brink of oblivion. It stands alone, the last major outpost of mortals in a world drowning on the tears of fallen gods. The nobles charged with the city's defense and the safety of its people have withdrawn to their citadels. They watch the city strangle on its despair, while the cruel Honour Watch stamps out dissent and asserts peace with blades and spells.   And yet, not all hope is lost.   Rumors of a legendary artifact that can turn back the rising tide swirl through the slums of Kunrai. Tales of riches hidden in dungeons hidden beneath the city have begun to recirculate again. While the nobles believe all is lost and pray to their depraved patrons for an escape from this wretched existence, the gutter dwellers have taken up the most audacious cause of their lives.   To save the world.   But these heroes are not alone in their quest. Rival gangs, cabals of sorcerers, and the nobles themselves will rally their forces to be the first to recover lost artifacts. In this last age of mortalkind, only the strong can survive.   To survive their perilous quest, the heroes must not only strengthen themselves, but their communities. Only by transforming gangs of thugs and thieves into a force capable of standing against their enemies can the adventurers hope to fend off the many threats that will present themselves. And only by teaching the weak to become strong can they hope to forge a future brighter than the shadows of their past.