Thornwall Keep

The ruins of an ancient Solamnic keep perch on a rocky rise at the western edge of town. Thornwall Keep’s steward, the knight Becklin Uth Viharin , maintains the keep. Partially ruined walls surround the keep’s three-story tower. The tower’s ground level holds a small library and a collection of local relics: over forty pieces of rusty tools and armor. The second floor holds the quarters of Becklin’s squire, Darrett Highwater . Becklin’s austere room lies on the uppermost story; from there, a ladder leads to the keep’s crenelated roof.

Vogler’s resident tinker gnome, Than, built an elaborate catapult-like contraption on the roof of the keep. A friend of Becklin and Darrett, Than occasionally drops by to fine-tune this device, called a gnomeflinger (detailed in appendix A). Though it looks like a weapon of war, the contraption is a mode of rapid transportation originally devised by the tinker gnomes of Mount Nevermind. Becklin tolerates the gnomeflinger—and the noise of Than’s occasional early-morning tinkering—because she sees the catapult-shaped device as a deterrent against attack.


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