Character Creation Options
Four choices for the group to vote on for the character creation process.
Ability Score Rolling
- From the least adjustable to the most adjustable
- From the least powerfull to the most powerfull
- Down The Line: First roll is Strength, Second roll is Dexterity, continuing Down The Line.
- If the AVERAGE of all Ability Scores before racial selection is greater than or equal to the threshold
then you continue building the character. If not then re-roll a whole new set of Ability Scores. - A stat swap allows a swap between 2 Ability Scores (ie Swap Strength and Wisdom)
to better fit the Ability Scores to the needs of a character class.
Races
- From the most options to the least
- Kender can be a very hard race to play cooperatively with a group, as they are expected to "after the act" have any random thing from the other PC's inventory that's not "locked down".
- Because of this Kender is only available in Option 1
- Most rare dragonlance races are unavailable at the start of the campaign but will unlock as they are encountered by the party.
Multiclassing
- No more than 2 classes when its optional
- Stat requirements are flexible when multiclassing with DM discretion so that it matches with the characters trajectory.
Feats
- Only certain sources allowed with different options
Loot Scale multiplier
- This will be integrated into the roll to determine how much random loot drops from named enemies.
- This will also be integrated into the rolls for the generation of Random Magic Items.
- Random Magic Items will be similar to Diablo style magic items with randomly rolled Prefixes and Suffixes that determine the magical bonuses on the item.
- None of these Random Magic items will require Attunment.
- Premade Magical items like those listed in the DMG or in various adventure books are considered
"Uniuqe", very hard to find, and there is only ever 1 of any specific item that exsits on Krynn. - Magic Items need to be found and cannot be purchased. Magic Item shops are not a thing. Alchemists and Apothecaries may have poitons, herbs, elixirs, and oils available.
Option 1 - Unanimously Voted as first pick by the whole group
Let the Gods Decide
The goal with this option is for the players to come to the game with an open mind and no pre-generated character builds or trying to squeeze in a character from another peice of fiction into the game. This option is more oracular in that, you discover your character through the act of rolling the stats Down The Line. The minimum modifier average, means you won't get stuck with a completely gimped character. And being able to swap two stats better tailors your stats to the best fitting character class. The higher Loot Scale will mean more loot generated with better stats worn by the PCs allowing an even greater degree of customization.- 3d6 Down The Line
- Average of all Ability Scores >= 13
- One stat swap
- Starting Races: up to 2 Rare PC Races in the party, up to one kender.
- Multiclassing (2 classes max)
- Feats (PHB, Xanathar's, Tasha's, Dragonlance, Ebberon (no abberant Dragonmark), Tasslehoff's Pouches of Everything)
- Loot Scale 10/10
Option 2
Heroic
- 4d6dl1 Down The Line
- Average of all Ability Scores >= 12
- Two stat swaps
- Starting Races: up to 1 Rare Race PC in the Party, no Kender.
- Multiclassing (2 classes max)
- Feats (PHB, Dragonlance, Tasslehoff's Pouches of Everything)
- Loot Scale 7/10
Option 3
Pinnacles of Evolution
- Standard Array
- No swaps needed
- Starting Races: Humans, Hill Dwarves, Half-Elves, No Kender.
- Multiclassing (2 classes max)
- No Feats / ASI only
- Loot Scale 5/10
Option 4
Hercules?
This option generated near Demi-God PCs. Super high Ability Scores with ASI's that go beyond a score of 20 combined with Single Classing really focus on the Pure power of the Class and Subclass. Since all PCs use the one chosen Array none of the PCs will be underpowered compared to the other PCs.- 5d6dl2 Matrix Array
Everyone rolls up 6 stat scores that then populate a 6x6 Matrix.
The group then votes (the DM tie breaks) on which full line of 6
(any horizontal, vertical, diagonal line of 6 stats)
will be the group stat Array for all PCs in this campaign. - Starting Races: Humans, Hill Dwarves, and Half-Elves only. NO KENDER!
- No Multiclassing
- No Feats / ASI only (max 30)
- Loot Scale 3/10
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