Shragnaz Fungusbloom Character in Köfun | World Anvil
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Shragnaz Fungusbloom

Little Ball O' Fire Shragnaz Fungusbloom (a.k.a. Shraggy)

DnD Beyond article for Shragnaz

Physical Description

General Physical Condition

Wiry even for a Goblin, Shrag at a young age barely avoided being classed as one of his clans pariahs. His quick hand and mind saved him from being totally outcast.

Body Features

Large pointy ears and a slightly more reptilian look than the normal expected goblin features.

Facial Features

Red eyes and a wide wicked grin

Identifying Characteristics

Shrag is rarely seen without his iconic floppy red "wizard" hat

Physical quirks

Shrag is a little taller than he ever hoped following a weird encounter with "whylde" magic.

Special abilities

Nimble Escape Fury of the Small Darkvision Spellcasting Arcane Recovery Wizardly Quill Manifest Mind Awakened Spellbook

Apparel & Accessories

Shrags wide brimmed, red hat is accompanied by his glamoured studded leather armour. His fancy cape is stitched with representations of flames along it's hem.   Following the acquisition of an unusual set of clothes, they tend not to stay as singed as they used to!

Specialized Equipment

Shrag upon instruction and teaching from Nat, follows the path of the Order of Scribes and seeks out new knowledge wherever he can. Quenching both his and Nat's desire for learning.

Mental characteristics

Personal history

Born to the clans Boss Mother Fungusbloom, a runt of the litter and almost labelled a pariah, his early start in life was not the best. His mother was actually “Madam Bloom” a renowned Goblin crime lord in the underworld of Baldurs Gate.   From his birth, Mother Fungusbloom was determined to not to have sired a failure and put Shrag under enormous pressure to perform, his formative first 13 years were spent bullied by his siblings and being expected to meet his mothers exacting requirements.   Given Shrag was a little on the weedy side but actually highly intelligent, Mother Fungusbloom's initial disappointment slowly turned to a wry joy and rather than face exile, his skills were funnelled into becoming a highly effective spy.   Around his 16th year, during a key heist where Shrag was acting lookout, boredom and idle curiosity set in and Shrags attention wandered, especially when he came across a book that "talked to him" It was the first time anyone had actually talked to Shrag without some form of hurled abuse or schooling on how to do better. The book nicknamed "Natasha" apparently desired knowledge and sensed a similar hunger and drive to learn in Shrag.   A short while later, a firebolt out of the blue, a suddenly burning building and the books panicked demand to be saved, found Shrag standing alone in an alley way. Looking up at the burning building, book in hand...Shrag gave a smokey cough and his life changed forever.   Toying with the idea that the heist had just gone south...the building was on fire and he'd “forgot” about the party he was with, Shrag decided it might be an idea to avoid any any unnecessary unpleasantries when he got back and questions such as "Where is everyone?”....after all "Things Happen.."   Pausing for a brief moment over the fate of the party, be they alive, burnt or currently explaining their presence to the local watch, Shrag listened to the book and decided this was an ideal opportunity to go freelance. Mother Fungusbloom would surely understand?   In the following years he developed the love of magic and albeit the book taught him initially (and still advises on key areas), Shrag became a genuinely an accomplished wizard in his own rights.   Shrag having seen this kind of power before in the clans Booyahg's decided this was a way to prove himself and he would become the greatest Booyahg his clan had ever seen...maybe even the greatest goblin Booyahg ever seen? (Some would argue compared to the standard Booyahg, Shrag may already be considered the equivalent to the humans "archmages"...and may just need to start considering a signature spell!)   Now in his 20th year Shrag has settled in with a group that seems more than just some other "party" and currently he see's no need to seek more random employment.   Depending how things go with this group, his path may even lead back as far as Baldurs Gate. Exactly what reception he may receive, who knows, given her network “Madam Bloom” most likely knows what he’s been up to, it just may or may not be open arms when he returns...

Gender Identity

Shrag identifies himself as a 'manly' goblin, though he works equally well with men or women, as long as the job pays well and advances his status, he cares little who is in charge.

Sexuality

Shrag has had little opportunity to experiment too much with relationships. There was this halfling barmaid once though who caught his attention...

Education

School of Hard Knocks..."Madam Bloom" Streets of Baldurs Gate Nat and the Awakened book

Employment

Spy....it's a secret... Mercenary spellcaster and hunter of "Shinies!" (Be it trinkets or knowledge)

Accomplishments & Achievements

Shrag's greatest achievement was breaking free of normal goblin society and making his own way in the world.

Failures & Embarrassments

"Things Happened..." The loss of a previous group where Shrag became separated during a heist that went wrong. Fire and a book may be involved...

Mental Trauma

Deep down Shrag does feel somewhat guilty over the unknow fate of his previous group, he puts the path he follows to that of powers outside his control.   He does now try to somewhat atone for any wrong doing and aims not to land his current companions into hot water...

Intellectual Characteristics

Shrag surprised everyone including himself by displaying traits of intelligence way above the norm expected of one of the Goblin race.   This has allowed him to become way more than any previous mere booyahg caster. You could almost put him in goblin eyes as the equivalent to the great human spellcasters of the ages.   Most of his training has come from the awakened book he "acquired" but Shrag is also now an accomplished wizard in his own right. Despite the occasional telling off from Nat, Shrag trains and learns like any other mage.

Morality & Philosophy

Neutral in nature, Shrag is not above doing what needs doing to get the job done and questions little the legality of it (unless steered by his peers). Likewise if the situation requires it, he will happily provide services that some may consider "good"   If it advances his goals of gaining knowledge and becoming the realms greatest Booyahg caster, he will happily follow along. (He is also still partial to the occasional gathering of more materialistic shinies...not all habits die hard!)

Personality Characteristics

Motivation

To become the greatest Goblin thief Booyahg caster of all times...knowledge is power and the more power he has, the less Shrag will be downtrodden again!

Likes & Dislikes

Shrag dislikes bullying and the downtrodden, it reminds him too much of his youth and how he was treated.

Vices & Personality flaws

Shrag loves shiny things and has to keep certain urges and old habits under control.   Also, Fire - fire is always good...

Personality Quirks

Shrag since meeting Will, has gained a true love for running rampant on boars, goats, lions or pretty much whatever comes out of her bags of tricks!   He loves re-enacting the heroic (to goblins) tales of mass Goblin Cavalry charges and the terror they reigned upon the unworthy...

Hygiene

Generally clean for a goblin, Shrag has been at times know to revel in smell of burning and doesn't mind being the odd sooty and singed encounter, especially as his clothes of mending don't stay messy for long.

Social

Contacts & Relations

Mother Fungusbloom (AKA Madam Bloom) Anarion Hrivion Obsidian Wilhelmina Ingott Steven Ramergen - Merchants Guild Master Magnamoor Guild Master Tom - Merchants Guild Master Derapis Tinkerbell - Artificer Magnamoor Sir Jermiah Xhanderghul - Twilight Mansion Jingle (Killmoulis) Baron Roderigo Enano Costa - Dwarf Diplomat Irzangle - Svirfneblin Chieftain

Family Ties

Mother Fungusbloom (AKA Madam Bloom)

Social Aptitude

Having studied people for some time as part of his previous role of a spy, Shrag has developed the understanding that people see good speaking, fancy clothes and manners as a sign of power. As such if the situation arises, Shrag can for a short time pull a persona 'out of the bag', that in Shrag's eyes, manifests these key traits.

Mannerisms

Big wide toothy grins

Hobbies & Pets

Shrag's hobbies include sketching and pouring his knowledge and findings into his spellbook and sharing his findings with his closest friend and confidant Nat.

Speech

Generally Shrag still talks in a somewhat stilted manner that belies the intelligence behind his red eyes and at times still sounds somewhat uneducated when compared to humans. At times when Shrag manifests his most urbane qualities, his voice becomes deep and posh, if only for a short strained period.

A short, smart and sometimes quite surprisingly urbane Goblin, Shrag likes nothing more than a good fire and "shinies". Of recent times these "shinies" need not be trinkets, instead knowledge too is "shiny"...

View Character Profile
Alignment
Neutral
Age
20
Date of Birth
6th month 19th day of 1480
Birthplace
Baldur's Gate
Children
Current Residence
The Open Road
Gender
Male
Eyes
Red
Hair
What Hair!
Skin Tone/Pigmentation
Green
Height
4'
Weight
50 lbs
Quotes & Catchphrases
"Things Happened?!" "The Book told me to?" "Things go BOOM!"
Known Languages
Common, Goblin

Deeper research and learning

Delving deeper into his research and talking to Nat about his newly found powers, Shrag decides up on his research goals to include the acquisition of the following spells...   Spell Knowledge Pursuits:   **Level 1** Chromatic Orb SCROLL - SCRIBED Frost Fingers SCROLL Ray of Sickness SCROLL - SCRIBED   **Level 2** Acid Arrow (Acid) Aganazzers Scorcher (Fire) Arcane Lock -SCROLL - SCRIBED Dust Devil - SCROLL Flock of Familiars (Conj) Shatter - SCROLL Tasha's Mind Whip - SCROLL - SCRIBED   **Level 3** Fly Glyph of Warding - SCROLL - SCRIBED Major Image - SCROLL - SCRIBED Vampiric Touch (Necrotic)   **Level 4** Fire Shield (Fire/Cold) Phantasmal Killer (Psychic)   **Level 5** Geas SCROLL

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