Heretic - Background in Ko'hadar | World Anvil

Heretic - Background

You believe in a doctrine outlawed by your faith, taught to you in secret by other heretics. Perhaps your superiors excommunicated you from your temple, or forbidden dogma provided answers to questions you never sought. Whatever your origin, you’re now shunned by the faithful, or worse, hunted.  
Skill Proficiencies Deception, Religion
Languages Two of your choice
Equipment A holy symbol (subtly modified to represent your own heretical belief), a prayer book or prayer wheel, vestments, a bottle of invisible ink, a quill, a set of common clothes, and a pouch containing 10 gp.

Heretical Belief

Hundreds of outlawed sects exist throughout the Forgotten Realms and other settings. Choose a belief that defines you as a heretic, or roll on the table below.
d8 Belief
1 A doctrine that ascribes Selûne and Shar as two aspects of the same deity.
2 Tymorans who believe mortals can influence and control luck.
3 A belief that Tyr, Helm and Torm are all the same god.
4 A conspiracy that Savras and Leira conceived and abandoned a god child.
5 The sun is a tripartite deity, with divine aspects of dawn, noon and dusk.
6 Flagellant Ilmatari who say all mortals must share their god’s suffering.
7 Belief that dying gods sent a divine sphere of annihilation to Toril to kill wizards.
8 Belief that Waukeen sold her divinity to Graz’zt and he receives her prayers.

Feature: Heretical Contacts

You know where to find heretics in settlements where your faith is represented. If no heretics are present, you can indoctrinate weak-willed souls if you spend a day preaching. Where heretics are present, you can always find a place to hide, rest and recuperate. If needed, they can help you escape the settlement on a cart or through a secret tunnel.

Suggested Characteristics

Heretics survive by living on the run, or by blending into the ranks of greater faiths. They tend to be suspicious folk with zealous ideals and unshakable convictions. This sometimes manifests as a sense of superiority over the “unenlightened”.

Personality Traits

D8 Personality Traits
1 I think I’m right even when I’m wrong.
2 I pity those who deny the heresy.
3 I always scope out the closest exits and position myself near them.
4 Those who refute my beliefs are damned and aren't worth saving.
5 I’m sure my god has chosen me for a greater destiny.
6 I’m a natural orator, but once I start talking it’s difficult for me to stop.
7 I’m always looking over my shoulder and the slightest things startle me.
8 I believe the end of the world is nigh.

Ideals

D6 Ideal
1 I must teach others my forbidden doctrine. (Neutral)
2 It’s always better to be safe than sorry. (Any)
3 If this conspiracy is true, what else are we being lied to about? (Neutral)
4 My old faith is corrupt and must be brought down by the new order. (Chaotic)
5 Honesty. I’ve been lied to enough, so now I’m sworn to always tell the truth. (Lawful)
6 Those who seek the truth become wise beyond their years. (Good)

Bonds

D6 Bond
1 The heretics who educated me were burned at the stake. I won’t let that happen to me.
2 Belief in my old faith still nags at me. Have I chosen the right path?
3 I used to be friends with the cleric who’s now hunting me.
4 I carry a heretical treatise on my person. It mustn’t be found!
5 I protect the faithless so they can know enlightenment.
6 One of my underworld contacts reports my movements to the superiors of my old temple.

Flaws

 
D6 Flaw
1 I’m suspicious of strangers, as they may be bounty hunters sent to arrest me.
2 I sneer at those whom I deem unworthy of my time.
3 I’m deeply superstitious, and have many rituals to avoid bad luck.
4 I tend to misjudge the devotion of others.
5 I’m obsessed with my studies, often to the detriment of other concerns.
6 I’m deeply mistrustful of temple hierarchies.

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