Rados Settlement in Kingdoms of the Captive Sea | World Anvil

Rados

A large city built on the back of a flatback flying turtle. Rados is highly mobile and uses this to its advantage. Flying from location to location, trade goods slung under the great turtle itself, spires glistening in the sunlight above.    There are currently concerns about the age of the great turtle, as it is at least 800 years old, and flatbacks usually live to be about 1200 years old. The Guild of Guides is currently working on ways to extend her lifespan.

Demographics

50% Elves 35% Human 10% Gnome 5% other

Government

Overseen by Erlan Liadove, the city is a duchy with a council of advisors from the different guilds.

Defences

Balista and spellcasters make up the majority of Rados' defensive and offensive capabilities.

Industry & Trade

Rados trades in many different things, depending on the time of year, and therefore the area that they are flying through.

Infrastructure

Most of the infrastructure of the city comes back to the different magical guilds and their products.

Assets

Rados' vaults are well stocked, the city prefers to deal in gems, gold, and high-end magic items, as these have little weight and do not slow Rados as much.

Guilds and Factions

the most powerful guild on Rados is the Guild of Guides. they choose where the great turtle heads to.

Tourism

Erlan Liadove only allows outsiders on the great turtle when they are docked at a location, so tourism is limited.

Architecture

Tall spires, as this saves space on the great turtle's back. this architecture is supported partially by magic.
Founding Date
524 imperial reckoning
Type
Large city
Population
58,000. Mostly elves and humans, though there are enough gnomes to be noticable.


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