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The World Anchor

Originally built to power and project the Divine Barrier that separates Kindevion from the rest of the Astralverse, Oculus, the God of Foresight, designed the Anchor with the ability to allow travel between Kindevion and other planes of existence. Oculus did this because he knew Vorston's plot would eventually result in the death of the entire Astralverse, and wanted there to be a way to defeat him even after the Celestials abandoned Kindevion.

The World Anchor

Wondrous Item

Legendary Conjuration Requires Attunement

Plane Shift. Once per day. This device creates a portal to another plane. The plane on the other side of the portal cannot be seen through the portal. The user must either know the coordinates for said plane in Celestial Numerics or possess four items with arcane energy tied to said plane. If this function is used without a particular plane set, roll a d20. If the result is 1-19, nothing happens and device cannot be used again for a day. If the result is a 20, roll on the table bellow to determine the plane that appears.  
1d8Description
1. Thalasein A dying planet inhabited by strange, masked humanoids who use a genetics-altering substance called Rinse to cast magic.
2. Galadeen A massive planet with an atmosphere of green methane. Located elsewhere in the Solaris System. Massive mountains reach the edges of the atmosphere.
3. Anaheim A medium sized planet made entirely out of graphite sand. Located elsewhere in the Solaris System. The closest planet to Solaris and therefore unbearably hot.
4. Valkria A planet covered in stormy oceans with small sandy islands. It is perpetually night. The former domain of Adonn, the God of Storms.
5. The Astral Sea Sometimes refered to as "The Space between Space." An endless sea of stars, gas, and pastel light where the imagination becomes reality.
6. The Impact A small planet located directly between the concentrated forces of Chaos and Balance. One side of the planet is covered in life and is being built by Balance, while the other side is empty and is actively being destroyed by Chaos.
7. Feywild A large planet controlled by The Mother and covered in forest. Inhabited by Elves, Fairies, and other magical creatures.
8. Hel A small, cold planet which orbits a white dwarf star. It is inhabited by demons of all kinds and ruled by Vorston, the Demon Lord of Wrath.
Time Reversal. Once per three days. The compass rewinds time by one day. All creatures within 50 feet of the compass when this ability is used retain their recollection of events from before it was activated. After this, the device locks up and cannot be used at all for 1 day, with this ability not being restored for three days.

A brass, spherical gyroscope-like device with exposed inner mechanisms and a dial on the top and bottom.

Cost: 7000pp
Weight: 5lb

Item type
Unique Artifact

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