Phase Spider CR: 3 (700XP)
Large monstrosity, unaligned
Armor Class: 13 (Natural Armour)
Hit Points: 32 (5D10+5)
Speed:
30 ft
, climb: 30 ft
Skills: Stealth +6.
Senses: Darkvision 60ft, and Passive Perception 10.
Challenge Rating: 3 (700XP)
Ethereal Jaunt
As a
Bonus Action, the spider can magically shift from
The Material Plane to
The Ethereal Plane, or vice versa.
Spider Climb
The Spider can climb difficult surfaces, including upside down on ceilings, without needing to make an
Ability Check.
Web Walker
The spider ignores movement restrictions caused by webbing.
Actions
Bite
Melee Weapon Attack: +4 To Hit, Reach 5ft, One Creature. HIT:
7 (1D10+2) Piercing Damage, and the target must make a
DC 11 Constitution Saving Throw, Taking
18 (4D8) Poison Damage on a
Failed Save, or
Half as much
Damage on a
Successful One. If the
Poison Damage reduces the target to
0 Hit Points, the target is stable but
Poisoned for
1 hour, even after regaining
Hit Points, and is
Paralyzed while
Poisoned in this way.
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