Lucky
You have inexplicable Luck that seems to kick in at just the right moment.
You have 3
Luck Points. Whenever You make an
Attack Roll, an
Ability Check, or a
Saving Throw, You can spend one
Luck Point to roll an additional
D20. You can choose to spend one of Your
Luck Points after You roll the die, but before the outcome is determined. You choose which of the D20's is used for the
Attack Roll,
Ability Check, or
Saving Throw.
You can also spend one
Luck Point when an
Attack Roll is made against You. Roll a
D20, and then choose whether the Attack uses the attacker's roll or Yours.
If more than one Creature spends a
Luck Point to influence the outcome of a roll, the points cancel each other out; no additional dice are rolled.
You
Regain your expended
Luck Points when You Finish a
Long Rest.
Comments
Author's Notes
Original Article for The Players Handbook D&D 5E by Wizards of the Coast (WoTc)