Insect Swarms Species in KELLDORIA (DRAGON REALMS) | World Anvil
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Insect Swarms

Insect Swarms

Additional Information

Perception and Sensory Capabilities

  • Blindsight 10ft, and 
  • Passive Perception 8
Origin/Ancestry
Beast (Insect)

A Swarm of Beetles CR: 1/2 (100XP)

Medium swarm of tiny beasts, unaligned
Armor Class: 12 (Natural Armour)
Hit Points: 22 (5D8)
Speed: 20 ft , burrow: 5 ft , climb: 20 ft

STR

3 -4

DEX

13 +1

CON

10 +0

INT

1 -5

WIS

7 -2

CHA

1 -5

Damage Resistances: Bludgeoning, Piercing, and Slashing.
Condition Immunities: Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, and Stunned.
Senses: Blindsight 10ft, and Passive Perception 8.
Challenge Rating: 1/2 (100XP)

Swarm

The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny insect. The swarm can't regain hit points or gain temporary hit points.  

Actions

Bites

Melee Weapon Attack: +3 To Hit, Reach 0ft, One creature in the swarm's space. Hit: 10 (4D4) Piercing Damage, or 5 (2D4) Piercing Damage if the swarm has half of its hit points or fewer.  

   

A Swarm of Centipedes CR: 1/2 (100XP)

Medium swarm of tiny beasts, unaligned
Armor Class: 12 (Natural Armour)
Hit Points: 22 (5D8)
Speed: 20 ft , climb: 20 ft

STR

3 -4

DEX

13 +1

CON

10 +0

INT

1 -5

WIS

7 -2

CHA

1 -5

Damage Resistances: Bludgeoning, Piercing, and Slashing.
Condition Immunities: Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, and Stunned.
Senses: Blindsight 10ft, and Passive Perception 8.
Challenge Rating: 1/2 (100XP)

Swarm

The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny insect. The swarm can't regain hit points or gain temporary hit points.  

Actions

Bites

Melee Weapon Attack: +3 To Hit, Reach 0ft, One creature in the swarm's space. Hit: 10 (4D4) Piercing Damage, or 5 (2D4) Piercing Damage if the swarm has half of its hit points or fewer. A creature reduced to 0 Hit Points by a swarm of centipedes is stable but Poisoned for 1 hour, even after regaining Hit Points, and Paralyzed while poisoned in this way.  

   

A Swarm of Spiders CR: 1/2 (100XP)

Medium swarm of tiny beasts, unaligned
Armor Class: 12 (Natural Armour)
Hit Points: 22 (5D8)
Speed: 20 ft , climb: 20 ft

STR

3 -4

DEX

13 +1

CON

10 +0

INT

1 -5

WIS

7 -2

CHA

1 -5

Damage Resistances: Bludgeoning, Piercing, and Slashing.
Condition Immunities: Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, and Stunned.
Senses: Blindsight 10ft, and Passive Perception 8.
Challenge Rating: 1/2 (100XP)

Spider Climb

The swarm can climb difficult surfaces, including upside down on ceilings, without needing to make an Ability Check.    

Web Sense

While in contact with a web, the swarm knows the exact location of any other creature in contact with the same web.    

Web Walker

The swarm ignores movement restrictions caused by webbing.    

Swarm

The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny insect. The swarm can't regain hit points or gain temporary hit points.      

Actions

Bites

Melee Weapon Attack: +3 To Hit, Reach 0ft, One creature in the swarm's space. Hit: 10 (4D4) Piercing Damage, or 5 (2D4) Piercing Damage if the swarm has half of its hit points or fewer.  


A Swarm of Wasps CR: 1/2 (100XP)

Medium swarm of tiny beasts, unaligned
Armor Class: 12
Hit Points: 22 (5D8)
Speed: 5 ft , fly: 30 ft

STR

3 -4

DEX

13 +1

CON

10 +0

INT

1 -5

WIS

7 -2

CHA

1 -5

Damage Resistances: Bludgeoning, Piercing, and Slashing.
Condition Immunities: Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, and Stunned.
Senses: Blindsight 10ft, and Passive Perception 8.
Challenge Rating: 1/2 (100XP)

Swarm

The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny insect. The swarm can't regain hit points or gain temporary hit points.  

Actions

Bites

Melee Weapon Attack: +3 To Hit, Reach 0ft, One creature in the swarm's space. Hit: 10 (4D4) Piercing Damage, or 5 (2D4) Piercing Damage if the swarm has half of its hit points or fewer.  

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