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Cyclopes

The Cyclopes

 

Cyclopes are one-eyed Giants that eke out a meager existence in wild lands. Isolationists by nature, they avoid contact with other races and try to drive away strangers who enter their territory.

   

Nonreligious

 

Legends claim that the Cyclopes are the spawn of one of the Gods of the Giants, but these creatures pay little heed to any deities. They see little benefit in prayer and dislike ritual, which they perceive as complex and foreign. However, a Cyclopes that gains direct benefit from some site of Divine Power, or which is threatened by a supernatural force or creature, will pay homage as long as the benefit or threat remains.

   

Unsophisticated

 

Though they are reasonably intelligent, Cyclopes live simple, reclusive lives, keeping herds of animals for food. They prefer to dwell alone or in small family groups, lairing in caves, ruins, or rough structures of dry stone construction they build themselves. A Cyclopes keeps its herd animals with it at night, sealing the entrance to its home with boulders to let it serve double duty as a barn.

 

A Cyclopes lairs within a day's journey of other Cyclopes, so that they can meet to trade goods or seek mates. They craft weapons and tools of wood and stone, but will use metal when they can find it. Although Cyclopes understand the Giant tongue, they write nothing and speak little, using grunts and gestures for their interactions with each other.

 

Cyclopes don't use money for trade (They use the Barter system),but they value gold, shells, and other glittering and colourful objects as jewelry. A Cyclopes might wear a necklace strung with feathers and silver coins, but also with pewter goblets, cutlery, and other bits of ruined metal.

   

Unwise

 

Cyclopes aren't great thinkers or strategists. Slow to learn and bound to their traditional ways, they find innovation difficult. Although they are a terrifying threat in combat due to their size and strength, they can often be tricked by clever foes.

 

Cyclopes can be cowed and awed by obvious displays of magic. Rustics with little exposure to magic, they can be deceived into mistaking a Warlock, Cleric,or other Caster for a powerful Divine figure. However, their sense of pride causes them to react with vengeful, bloodthirsty violence once they learn that the individual they assumed was a "God" is a mere mortal.

Basic Information

Anatomy

The Cyclopes are Giant Humanoids with a single eye.

Biological Traits

All Cyclopes have only the one eye

Ecology and Habitats

A Cyclopes lives alone or in a small family group, lairing in caves, ruins or dry stone structures of their own creation.

Dietary Needs and Habits

A Cyclopes is an Omnivore and will eat anything from meat, vegetables and fruit to fish, berries and wild fowl.

Additional Information

Social Structure

Either reclusive or in a small family group.

Facial characteristics

Mostly round-faced,square jawed (Common) with a single eye

Average Intelligence

Below average intelligence.

Perception and Sensory Capabilities

Passive Perception 8

 

POOR DEPTH PERCEPTION:

  The Cyclopes has Disadvantage on any Attack Roll against a Target more than 30 feet away.

Civilization and Culture

Major Language Groups and Dialects

Common Dress Code

Furs,wool and uncured animal skins of tunics,breeches or skirts/kilts.

Interspecies Relations and Assumptions

Hatred

Goblinoids,Orcs,Lizardfolk and Yuan-Ti

   

Tolerate

Giantkind

   

Friendly

Elvenkind and Humans

   

At some point in the Cyclopes past,warring Tribes/Families of Cyclopes and Tribes of Humans would form peace treaties and inter-breed to secure non-hostile relations.These pairing's created the Sub-Race Cyclopean.

A Cyclopes by community.fantasy
Origin/Ancestry
Giant
Lifespan
60-120 years (Averaging 75 Years Old)
Average Height
12-18 feet tall (15ft Average)
Average Physique
Large bone structure,bulky framed,very muscular
Body Tint, Colouring and Marking
Basic Human colouring from pale to tanned skin,Black or Brown hair,body hair but no facial hair


Cover image: A Cyclopes by community.fantasy

CYCLOPES CR: 6 (2,300XP)

Huge giant, chaotic neutral
Armor Class: 14 (Natural Armour)
Hit Points: 138 (12D12+60).
Speed: 30 ft

STR

22 +6

DEX

11 +0

CON

20 +5

INT

8 -1

WIS

6 -2

CHA

10 +0

Senses:

Passive Perception 8

 

POOR DEPTH PERCEPTION:

  THE CYCLOPES HAS DISADVANTAGES ON ANY ATTACK ROLL AGAINST A TARGET MORE THAN 30 FEET AWAY.    
Languages: Giantish,50% can also speak Kelldorian (Common)
Challenge Rating: 6 (2,300XP)

Actions

MULTIATTACK:

  THE CYCLOPES MAKES TWO GREATCLUB ATTACKS.  

GREATCLUB:

  MELEE WEAPON ATTACK: +9 TO HIT, REACH 10FT, ONE TARGET. HIT: 19 (3D8+6) BLUDGEONING DAMAGE.    

ROCK:

  RANGED WEAPON ATTACK: +9 TO HIT, RANGE 30/120 FT, ONE TARGET. HIT 28 (4D10+6) BLUDGEONING DAMAGE.

Comments

Author's Notes

Original Article written for D&D Monster Manual 5e by Wizards of the Coast (WotC)


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