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Golich (GO-lish)

76% Humans, 11% Halflings, 6% Goliaths, 7% Other Races
  Golich is known by its citizens for being a safe, comfortable home; and by outsiders for being an impenetrable stronghold.

All In, to the End of the Line

Many hundreds of years ago, before Barak'tor broke into the Underdark and before Zaratka became imperial, Golich's monarchy failed. The king died without children, and the crown went to a young cousin, who was otherwise destitute. He had been addicted to gambling for years, and he quickly drove his station to ruin. Somehow, perhaps in a last-bid attempt to save his wealth, he ended up gambling with a cloud giant named Heljira. The young king lost, and Heljira became queen of Golich. Most of the country was terrified that their nation was about to turn into a tyrannical dictatorship, but Heljira's nigh infallible charisma set her people at ease, and she eventually became a well-respected leader. Her people call her Lady Heljira, and she still rules to this day from an enormous palace in the center of Golich.

The Golich Wall

It was Lady Heljira who ordered the construction of the wall surrounding Golich. Whatever her citizens may have thought then, it has proved a steadfast defense for Golich. Besides turning the country into a veritable fortress, a massive all-encompassing wall is an extremely effective deterrant. Entry into Golich is strictly monitored, and because of this, it's often difficult for the people of Golich to accept visitors and newcomers. One must go out of their way to enter Golich, so its people aren't used to tourism, save for those who come to gamble in a Golich casino, who the locals don't much appreciate anyway.



Pictured: Golich is encircled by a massive wall that spans its entire border.

Demonym. Golich

Languages. Common

Government. The cloud giant Lady Heljira is queen of Golich. She keeps a council of respected nobility, but final say always comes down to her.

Demographics. Golich is a historically human nation, but over the years halflings from the south and giantkin from the north have begun to filter into the country.

Military and Defense. Most of the city guard and military forces are regular, armed fighters, but the more elite warriors, such as guard captains and commanders invoke the tradition of runecarving to augment their abilities and to show their status.

Economy. Golich imports its finer goods, which can be found, but are perhaps more expensive than they should be. It also imports metals, but their weapons and armor are smithed within the country, and excess become exports. Agriculture is a bit sparce because of how cold it is and how quickly the winters come, but there is no shortage of food, both imported and local. Money changes hands via gambling more often here than in other nations, but it isn't a necessity to their economy.


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