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Goblin

Adapted from MotM

Goblin

Goblins are the most numerous of Kairos's Goblinkin. They are small, numerous, and hard to catch. They live short lives that burn bright. Because their lives are quite short, goblins tend to have stronger traditions surrounding death than other societies around Kairos. Most of them are different between clans. They also have a strong oral tradition. The goblin language has an alphabet, and writing is possible, but Goblinkin, especially goblins themselves, believe the voice to be as integral to a story or history as the words themselves, so it's rarely written down.

Goblins' skin tones range from pale yellowish to dark greens, and occasionally grey. They have sharp teeth, claws, and big pointed ears.

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Goblin Javelineer by Wizards of the Coast
ability score increase: [+2 / +1] or [+1 / +1 / +1]
age: Goblins reach adulthood at age 8 and live up to 60 years.
Size: Small
speed: 30 ft
Languages: Common, Goblin
race features:

Darkvision. You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.

Agile Climber. You have a climbing speed of 30 ft.

Fury of the Small. When you damage a creature with an attack or a spell and the creature’s size is larger than yours, you can cause the attack or spell to deal extra damage to the creature. The extra damage equals your proficiency bonus.

You can use this trait a number of times equal to your proficiency bonus, regaining all expended uses when you finish a long rest, and you can use it no more than once per turn.

Nimble Escape. You can take the Disengage or Hide action as a bonus action on each of your turns.


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