08.05.2019 - Thunder Report in Journey | World Anvil

08.05.2019 - Thunder

General Summary

  • Erivale struggles, but is held by the Hold Person spell
  • T knocks her out by throwing a knife (hitting with the blunt end) -> the magic dissipates
  • A gives rags to use as bandages/clothes for the girl
  • S takes a short rest to make a small metal symbol/pin of the Colver family from metal coins
  • A thinks the Alchemist personality is connected to Gelf…
  • We move her to the clearing with the yellow flowers, asks the Voice to follow to calm the girl down when she wakes
  • In two weeks ish -> marks the 2 year anniversary of the peace (after the war S and M fought in) and 1 year since the end of the great hunt
  • The female tribesleader says that she saw the girl arrive, and that she was a prisoner.
  • 16 nights ago
  • T looks through the journal, trying to memorise as much as possible
  • Only half full. Middle describing a containment experiment Keeps mentioning the subject
  • Describes the scene and his struggles to create a spell that contains.
  • Same runes as the ones T drew from the scene.
  • From the algorithm he created T surmise that he had to touch a part of his soul to hers to finish the containment.
  • The boots from the scene were obviously not Erivale's
  • A tries to track down possible zombies on the island
  • T explores the ship (including secret rooms from the captain's map)
    • Extra entrances
    • Hatch leading down from small compartment with the zombie lady. leading all the way to the hull.
    • Small compartments with valuables
      • history books (telling the history of the royal lines)
        • history of the clovers and the mountains
        • Keeps them
        • Geneology
        • Large part of the Clover family tree turned to piracy
        • Value freedom
        • Author of all books is Rolberth Tarrenshield
      • gold
      • trinkets
    • Watermark on the edge of the map: symbol that looks like compass with pen (instead of needle)
  • Back in clearing Lady thinks while touching the wierd metal, then starts examining Erivale
    • Something is wrong with her, there something/someone(?) inside her that shouldn't be
  • Erivale's father is the King of Tritonia
  • A finds a young elven female shuffling around in the underbrush
  • A picks a flower and steps out of hiding
  • She is collecting herbs for the ship
  • A tries to make small talk and get to know her
    • she seems comfortable around A, laughs at jokes, touches shoulder etc.
    • A tries to gift the flower, mumbling to himself to figure out what to say
    • She kisses him on the cheek
    • She is called Lúthien
  • T examines Sylword's ring
    • engraved with single horn (symbol)
    • Not worn at all
    • Small imprint on the inside (S's finger(?))
    • Looks like it's one of two horns, like there might be a twin ring somewhere
    • The music box doesn't respond
  • S tries to tell the Voice that Erivale freaked out because of someone commenting on her looks (Failed deception check)
  • S has covered her tattoo when bandaging her
  • Voice says that the girl should be educated to get control. Wants to use one of her people(?) I don't trust her. (Thunder is not there for the conversation)
  • Thinks our party should escort her after we arrive in Tritonia, safer with a smaller party. Especially considering we're travelling with the crown princess
  • Called us Guardians of the Clovers
  • Voice asks for S's weapon -> S gives her his frying pan
    • "Kneel Sylword". Starts chanting while tapping his shoulders, then lays it on his head. Names him a knight, Guardian of the Clovers
    • Does the same for Manath.
    • You have been invested with a mission, do your best. Should you fail, Tritonia would surely suffer
    • S is crossing his fingers behind his back, because he doesn't want to make a promise
  • She says there might be a way to part earlier than expected. -> tells them to bring the girl and get the tabaxi (T)
  • T spends the time telling stories of Left-Handed Hummingbird, CRITS! Stories are spreading. They take it as facts. Will spread it further
  • Voice takes them to the tree (They still haven't alerted T)
  • Suspects the tree can bring us to another plane (Not really sure)
  • Thinks the tree is some sort of gate (Was magic used before, but lost now)
   

Plan

    Say that T found the ring while searching the trip. Try to get S to tell the story   remember to ask how we're supposed to get back from the other plane
Report Date
04 Dec 2022

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