Harengon

Harengons may not be the strongest or the hardiest of beast-kind. Fortunately, their quickness and speed serve them well in ensuring that no harm comes to them. They share the keen senses and powerful legs of leporine creatures and are full of energy, like a wound-up spring. It is said that herengons are blessed with fortune, on account that they often find themselves a few fortunate feet away from danger. Though many pessimists usually chalk it up to the rabbit-folks' skittish and easily frightened disposition.

Harengon Biology

  • ( 1) Dexterous. +1 to your Dexterity score.
  • (-1) Week. -1 to your Strength score.
  • Size. Medium.
  • (-2) Small Form. Requirement: Bunny Lineage: Your size category changes to small, in addition to these changes.
    • Reduce your movement speed by 5 feet.
    • Subtract 2 feet from your base height, half your base weight, and you reduce the size of the die for weight and height by one.
  • Speed. Your walking speed is 35 feet.
  • Rabbit Hop. As a bonus action, the next number of feet equal to five times your proficiency bonus won't be expended from your movement speed when you jump on the same turn.
    • You can't use this trait if your speed is 0.
    • You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
  • ( 1) ✦ Hare-Trigger. You can add your proficiency bonus to your initiative rolls.
  • ( 1) Pounce. You can make a Jump at full effect without needing to run 10 feet.
  • ( 1) Digging Claws. Your claws can be used as improvised tools and digging implements. Whenever you make a skill check related to excavating dirt, unearthing soil, or chipping away at stone, or any other skill check related to using your claws as a tool, you add your proficiency bonus to the roll.
    • Your claws can be used in place of a Shovel. Allowing you to spend 1 hour of rough activity to dig a hole that is 5 feet on each side in soil or similar material.

Harengon Ethnology

  • ( 1) Wise. +1 to your Wisdom score.
  • (-1) Fragile. -1 to your Constitution score.
  • ( 1) ✦ Keen Senses. You have Proficiency in the Perception Skill.
  • ( 1) Sly Intuition. You have Proficiency in the Stealth Skill.
  • ( 2) Nimble Escape. You can take the Disengage or Hide action as a bonus action on each of your turns.
  • ( 2) ✦ Lucky Footwork. When you fail a Dexterity saving throw, you can use your reaction to roll a d4 and add it to the save, potentially turning the failure into a success.
    • You can't use this reaction if you're prone or your speed is 0.
    • If you have 4 or more levels, you can spend one point of your next ability score improvement to pick this feature again. Doing so increases the size of the die by one.
  • (-1) Craven. You have Disadvantage on saving throws you make to avoid or end the Frightened Condition on yourself.
  • (-1) Distrustful. You have Disadvantage on Insight checks to read others’ intentions, making you cautious and suspicious by nature.
 

Harengon Lineages

The Harengon's pursuit to stay clear of as much danger as possible has led them down two lineages. The solitary Hare that can be found traveling the world, known well for their sharp wit that can match their great haste. On the other end is the more communal Bunny, who establishes communal burrows in safer land.

 

Hare

  • ( 1) Smart. +1 to your Intelligence score.
  • ( 1) Two Faced. You have Proficiency in the Deception Skill.
  • ( 1) ✦ Bob and Weave. When using the jump action, opportunity attacks made against you are at disadvantage.
  • ( 1) Scam-cunning. Whenever you make a skill check related to planning out an operation, setting up a conspiracy, haggling prices, or any other skill checks related to deceiving someone in a simple or complex manner, you add your proficiency bonus to the roll. The bonus stacks with any already existing bonuses.
  • ( 1) Nomadic Resilience. You are used to travel, hardship, and shifting environments. While travelling, you have advantage on the first saving throws per day against extreme environmental effects such as exhaustion from heat, cold, or high winds.
  • ( 2) Quick. +5 to your Speed.
 

Bunny

  • ( 1) Charming. +1 to your Charisma score.
  • ( 1) Sly Intuition. You have Proficiency in the Stealth Skill.
  • ( 1) Natural Digger. Requirement: Digging Claws: +5 to your Burrow Speed.
  • ( 1) ✦ Critter-aptitude. Whenever you make a skill check handling small beasts, tracking minor fauna, recalling knowledge, or any other skill checks related to beasts or beast-like creatures that are Small or smaller, you add your proficiency bonus to the roll. The bonus stacks with any already existing bonuses.
  • (1) Burrower’s Endurance. You can hold your breath for twice the normal duration and gain advantage on saving throws against suffocation, smoke inhalation, or a lack of air while underground or in enclosed spaces.

Basic Information

Anatomy

Harengons are bipedal, with the characteristic long feet of the rabbits they resemble and fur in a variety of colors.
Scientific Name
Lagomorpha Sapiens
Lifespan
Harengons reach adulthood at the age of 10, with the average a life span of about 75 years.
Average Height
4’1″ + 9(2d8) feet + 7(2d6) with the ears
Average Weight
80+ (9(2d8) x 5(2d4)) lb