Wall of Gloom
A barrier of ominous darkness appears from the shadows at a point you choose within range. You can make the wall up to 60 feet long, 20 feet high, and 1 foot thick, or a ring wall up to 20 feet diameter, 20 feet high, and 1 foot thick. Pulling from the shadows, you can shape the wall in any way you choose, so long as it makes one continuous path along the ground but is stopped by bright light. The wall lasts for the duration seemingly writhing and folding from the shadows, wisps of shadows lash out from one side of the wall.
Effect
When the wall appears, each creature within its area must make a Dexterity saving throw. On a failed save, the creature takes 5d8 psychic damage, or half as much damage on a successful save. And is pushed out of the shadow wall by unseen forces, pushed to one side of the wall. (DM and PC roll to see which side of the wall they are pushed).
One side of the wall selected by you when you cast the spell deals 5d8 psychic damage to each creature that ends its turn within 10 feet of that side or inside the wall. A creature takes the same damage when it enters the wall for the first time on a turn or ends its turn there. The other side of the wall deals no damage. The wall is made of magical darkness.
Manifestation
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d8 for each slot level above 4th.
Material Components
A bit of fleece from a black sheep
Gestures & Ritual
Verbal
Somatic
Material
Related School
Evocation
Related Element
Shadow
Effect Duration
1 minute (Concentration)
Effect Casting Time
1 Action
Range
60 Feet
Level
4th
Comments