The deep mines of the Dwarves
and the dark tunnels of Káto
are a twisting mass of tangled tunnels and caves, confusing to even those that have built these wandering paths with their own hands. Maps are of little use here, the magics of the Great Furnaces
causing things to shift and change, never allowing anyone to map properly. Even with the ever changing terrain, small ticks left in the stone by the tip of pick never fade, even when beasts score the walls the walls with their claws.
The Gem Dwarves
took it upon themselves to make the tunnels a much safer place. Their language of Deep Dwarvish
lent itself to such a task, its simple markings being legible completely by touch. With that in mind, the Gem Dwarves
took to creating a system of ticks using the numbers of their language to aid those that wandered the tunnels.
Mine Ticks became an extension of Deep Dwarvish
, marks inlaid in the stone near the mouth of a cave or tunnel to note the types of things one may face as they travel through the area. Created by the tip of a pick, the markings are perfectly round indents that can be easily felt with the fingers in complete darkness. As long as the Gem Dwarves
have been using their simple language read by touch, so have existed the Mine Ticks.
Mine Ticks utilize the numbers of Deep Dwarvish to mark a variety of things about a tunnel or cave. As mutliple of these can apply to any one location, it is standard to leave one pick width between the numbers. These are either read left to right, or up and down, depending on the amount of space there is to create the markings.
0 - This tunnel/cave is completely safe.
1 - This tunnel/cave has difficult terrain.
2 - This tunnel/cave has dangers in the walls.
3 - This tunnel/cave has dangers in the floor.
4 - This tunnel/cave has dangers in the ceiling.
5 - This tunnel/cave is inhabited by impressive monsters.
6 - This tunnel/cave has standard metals.
7 - This tunnel/cave has precious metals.
8 - This tunnel/cave has special metals.
9 - This tunnel/cave has precious gems.