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Moon Child

Created as a combination effort between the Moon sisters, Isokuu and Kuu when they saw the world become inhabited by more races. Isokuu was driven by spreading the word of her gracefulness and image but Kuu wanted to spread compassion and good will. The sisters squabbled over this difference in motivation until they eventually decided to split the Moon Children into two different sub-races. The Moon Child are people of grace and careful calculation. Logic and critical thinking skills are sacred and cherished aspects of their life. Because of this, they make excellent researchers and inventers. The appearance of the Moon Child is apparent and striking, they can have skin in varying hues of blue and their hair is always white. Their hair is where their true uniqueness comes from, as it can have an iridescent sheen that flashes in the light. This sheen is usually one color but it can be any color, the color is determined at birth.    

Moon Child

Ability Score Increase You have a base Intelligence score of 13. Your subrace determines further changes
Size Medium
Speed 30ft

Age. The Moon Child matures at the same rate as Humans but can live up to 150 years old.   Size. Your subrace determines your size.   Creature Type. You are a Humanoid.   Darkvision. Your ancestry with the Moon Sisters infuses your vision with the night. You can see in dim light within 60ft of you as if it were bright light and in darkness as if it were dim light. You cannot discern color in darkness, only shades of grey.   Celestial Infusion. The nature of your creation in Celestial in origin and as such you gain resistance to Radiant damage. In addition, you have advantage against any magical effects created by a Celestial being.   Ingenuity. When you or an ally are rolling to create something from materials, roll 1d6 and add it to the roll. You can do this a number of times equal to your Intelligence modifier. You regain all expended uses after a long rest.

Languages. You can speak, read, and write Common.

Europan Moon Child

Ability Score Increase Your Charisma increases by 1. Then, choose a different ability score to increase by 2 or choose any two ability scores to increase by 1.
Size Medium
Speed 30ft

Starting Hit Points. When you choose this Ancestry, your hit point maximum increases by 6.   Size. As a child of the larger Moon of Europa, your height can be between 5 feet to a little over 6 feet and you can weight between 120 and 220 pounds on average.   Total Control. You know the spell Charm Person, your spellcasting ability for this spell is Charisma and it does not count against your number of known spells. You can use this spell once without expending a spell slot and you regain this use after a long rest. At 3rd level, you learn the spell Hold Person, your spellcasting ability for this spell is Charisma and it does not count against your number of known spells. You can use this spell once without expending a spell slot and you regain this use after a long rest. Any use after the first requires the use of a spell slot for both spells.   Powerfully Charismatic. You gain proficiency in one Charisma based skill. You gain a +1 bonus to the chosen skill.

Iocastian Moon Child

Ability Score Increase Your Intelligence increases by 1. Then, choose a different ability score to increase by 2 or choose any two ability scores to increase by 1.
Size Medium
Speed 30ft

Starting Hit Points. When you choose this Ancestry, your hit point maximum increases by 5.   Size. As a child of the smaller Moon of Iocaste, your height can be between 4 feet to a little over 5 feet and you can weigh between 90 and 190 pounds on average.   Mind Guard. As a bonus action, you can activate an aura with a 20ft radius of psychic protection to those that are in it for 1 minute. While you and any allies are in this aura, they gain advantage on Intelligence and Wisdom saving throws.   Well of Knowledge. You gain proficiency in one Intelligence based skill. You gain a +1 bonus to the chosen skill.


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