Vorgefertigte Portal-Module in Iranthi | World Anvil

Vorgefertigte Portal-Module

Hier sind die schon vorkonfigurierten Portal-Module zu finden. Es sind überwiegend Abenteuermodule, Abenteuerpfade und Kurzereignisse. Die Bollwerk-Gefährten können diese Abenteuer beschreiten um ihre Chronostabilität zu erhöhen.

Paizo - Abenteuermodule


PrefixTitleRelease DateAuthorLevelLocation
D0Hollow's Last HopeJune 2007Jason Bulmahn and F. Wesley Schneider1stDarkmoon Vale, Andoran
D1Crown of the Kobold KingJune 2007Nicolas Logue2ndDarkmoon Vale, Andoran
W1Conquest of Bloodsworn ValeJuly 2007Jason Bulmahn6th-8thBloodsworn Vale, Varisia
D2Seven Swords of SinAug 07James L. Sutter and Paizo staff7th-8thKaer Maga, Varisia
U1Gallery of EvilSep 07Stephen S. Greer8thAbsalom
J1Entombed with the PharaohsOctober 2007Michael Kortes6thSothis, Osirion
E1Carnival of TearsNov 07Tim Hitchcock and Nicolas Logue5thDarkmoon Vale, Andoran
TC1Into the Haunted ForestNov 07Greg A. Vaughan1stDarkmoon Vale, Andoran
J2Guardians of DragonfallDecember 2007Anson Caralya11thAugustana, Andoran
U2Hangman's NooseJanuary 2008Nicolas Logue1stAbsalom
J3Crucible of ChaosFebruary 2008Wolfgang Baur8th-10thUlduvai, Mwangi Expanse
W2River into DarknessMarch 2008Greg A. Vaughan4th-6thBloodcove, Mwangi Expanse
D3The Demon WithinApr 08Stephen S. Greer and Tim Hitchcock11th-13thKenabres, Mendev
W3Flight of the Red RavenMay 2008David Schwartz4th-6thAzurestone, Galt
D1.5Revenge of the Kobold KingJune 2008Nicolas Logue5thDarkmoon Vale, Andoran
LB1Tower of the Last BaronJune 2008Stephen S. Greer5thPiren's Bluff, Andoran
LB2Treasure of Chimera CoveOctober 2008Anson Caralya7thChimera Cove, Andoran
D4Hungry Are the DeadOctober 2008Tim Hitchcock6thDarkmoon Vale, Andoran
J4The Pact Stone PyramidDecember 2008Michael Kortes8thTumen, Osirion
S1Clash of the KingslayersJanuary 2009Christine Schneider10thGlimmerhold, Varisia
E2Blood of DragonscarMarch 2009Keith Baker15thDalaston, Taldor
J5Beyond the Vault of SoulsJuly 2009Colin McComb9thWestcrown, Cheliax
Crypt of the EverflameAug 09Jason Bulmahn1stKassen, Nirmathas
Carrion HillNov 09Richard Pett5thCarrion Hill, Ustalav
Masks of the Living GodDecember 2009Jason Bulmahn3rdTamran, Nirmathas
Realm of the Fellnight QueenFebruary 2010Neil Spicer7thBellis, Andoran
City of Golden DeathApr 10Joshua J. Frost5thThe Isle of Terror
From Shore to SeaJune 2010Brandon Hodge6thBlackcove, Cheliax
Master of the Fallen FortressJune 2010Rob McCreary1stAbsalom
Curse of the Riven SkyJuly 2010Monte Cook10thJol, Lands of the Linnorm Kings
The Witchwar LegacySep 10Greg A. Vaughan17thThe Veil of Frozen Tears, Irrisen
The Godsmouth HeresyDecember 2010Rob McCreary1stKaer Maga, Varisia
Cult of the Ebon DestroyersFebruary 2011Matt Goodall8thNiswan, Jalmeray
Tomb of the Iron MedusaApr 11Mike Shel14thZimar, Taldor
Academy of SecretsJune 2011Brian Cortijo13thKorvosa, Varisia
We Be Goblins!June 2011Richard Pett1stBrinestump Marsh, Varisia
The HarrowingJuly 2011Crystal Frasier9thHarrowed Realm
Feast of RavenmoorSep 11Brandon Hodge3rdRavenmoor, Varisia
The Ruby Phoenix TournamentJanuary 2012Tim Hitchcock11thGoka, Tian Xia
The Midnight MirrorApr 12Sam Zeitlin4thKarpad, Nidal
No Response from DeepmarMay 2012Stephen S. Greer8thDeepmar, Cheliax
Dawn of the Scarlet SunJune 2012James Jacobs5thMagnimar, Varisia
The MoonscarJune 2012Richard Pett16thThe Moon
Murder's MarkJuly 2012Jim Groves1stIlsurian, Varisia
Broken ChainsMarch 2013Tim Hitchcock6thKatapesh, Katapesh
Fangwood KeepApr 13Alex Greenshields4thFangwood, Nirmathas
Doom Comes to DustpawnMay 2013Mike Welham9thDustpawn, Isger
We Be Goblins Too!June 2013Richard Pett3rdBrinestump Marsh, Varisia
The Dragon's DemandJuly 2013Mike Shel1st-7thBelhaim, Taldor
Wardens of the Reborn ForgeDecember 2013Patrick Renie12th-15thAlkenstar City, Alkenstar
Tears at Bitter ManorMarch 2014Steven Helt5th-8thCassomir, Taldor
Risen from the SandsJune 2014Rob McCreary3rdOsirion
The Emerald Spire SuperdungeonJune 2014Keith Baker, Richard Baker, Wolfgang Baur et al.1-13thRiver Kingdoms
Plunder & PerilNov 14Matt Goodall, Alex Greenshields, Steven Helt, and Ben McFarland4th-7thThe Shackles
Daughters of FuryFebruary 25, 2015Victoria Jaczko3rd-6thArwyll Stead, Hold of Belkzen
We Be Goblins Free!June 20, 2015Richard Pett4thDevil's Platter, Varisia
Feast of DustOctober 2015Nicolas Logue11th-14thMeraz Desert, Qadira
The House on Hook StreetNov 15Brandon Hodge6thKorvosa
Down the Blighted PathFebruary 2016Monica Marlowe5th-7thNar-Voth, Darklands
Ire of the StormApr 16Thurston Hillman1st-6thPridon's Hearth, Sargava
We B4 Goblins!June 2016Crystal Frasier1stBrinestump Marsh, Varisia
Gallows of MadnessJuly 2016Mikko Kallio, Mike Kimmel, and Benjamin Bruck1st-3rdSaringallow, Isger
Seers of the Drowned CityNov 16Nick Wasko6th-8thSodden Lands
Heroes for HighdelveAugust 17, 2017Amanda Hamon Kunz1stHighdelve, Brevoy
Cradle of NightDecember 12, 2018Paizo staff8thNidal, Darklands

Paizo - Abenteuerpfade


NameRelease DateDescription
Rise of the RunelordsReleased August 2007–January 2008From the idyllically peaceful coastal town of Sandpoint to an ancient lost city at the top of the world, Rise of the Runelords takes a party of adventurers from 1st to over 18th level and delves into the mysteries of Varisia's ancient past. Millennia ago, the powerful empire of Thassilon ruled the land, dominated by despotic runelords who maintained their power through harnessing the power of rune magic. Thought gone forever, the workings of Thassilon are not so far beneath the surface and one of the runelords plans a return to power. Only the brave adventurers stand in his way.
Curse of the Crimson ThroneReleased February 2008–July 2008The king is dead! In the Varisian port city of Korvosa, the death of a monarch leads to chaos, and only the PCs can hope to save the city from its own darkest tendencies. As the rule of the young queen grows more and more draconian, it's up to a band of bold adventurers to stop the spread of tyranny before all of Korvosa is crushed beneath her iron fist.
Second DarknessReleased August 2008–January 2009A strange shadow lurks in the sky above the city of Riddleport, and the doomsayers take it as a sign of the approaching end of the world. The thing is—they’re right. But the source of the menace facing Golarion comes not from the skies above, but the Darklands below. The Second Darkness Adventure Path takes heroes on a sweeping quest that begins in a star-struck city, weaves through ancient elven ruins, and unmasks the terrible secret of the subterranean dark elves!
Legacy of FireReleased February 2009–July 2009Long ago, two warring armies of genies fought on the slopes of Pale Mountain, and the world shook under the power of their wishcraft. Today, the armies are wakening, and one potent efreeti warlord is ready to pick up where he left off unless the PCs can stop him! The Legacy of Fire Adventure Path takes the heroes to all corners of the desert land of Katapesh and beyond, with journeys to strange demi-planes and even the fabled City of Brass, home to genies and beings of living fire.
Council of ThievesReleased August 2009–January 2010Don't go out after dark! In the run-down Chelish capital of Westcrown, fallen from grace generations ago by the rise of the devil-worshiping House of Thrune, strange beasts of shadow prowl the streets after nightfall. At the same time, the head of the city's all-powerful crime syndicate, the notorious Council of Thieves, has grown unstable, and a new power is determined to take control—even if it means burning Westcrown to the ground.
KingmakerReleased February 2010–July 2010The land rush is on! Sent south by Brevoy, the heroes have the unenviable task of venturing into the infamous Stolen Lands and annexing the territory, facing down monsters, bandits, and worse. It's hard enough to conquer territory—but does a ragtag band of adventures have what it takes to found and defend a burgeoning kingdom from the terrors of the wild?
Serpent's SkullReleased August 2010–January 2011Race to the lost city! Deep in the southern jungles, a fantastic city of wonders lies ruined and forgotten by the outside world, ripe for plundering and exploration by the heroes. Yet they aren't alone—several other factions, from deadly Red Mantis assassins to the avaricious Aspis Consortium—have also been tipped off to the city's existence, and the race is on to see who will reach it first. Of course, nothing in the jungle is as easy as it seems. For once they arrive, the heroes discover that the city may be lost, but it is not uninhabited...
Carrion CrownReleased February 2011–July 2011From the whispering shadows of haunted Ustalav an ancient evil rises to grip the world in a new age of horror! Amid the mists of this land of dark superstition and dread secrets stand both those who would defy the return of evil and those who would seek its terrible favor. Can the heroes discern their allies from their enemies in time to save a tortured realm from a tyrant’s return? Pathfinder's darkest and most frightening campaign ever sets the heroes against the agents of Golarion's most notorious villain, the Whispering Tyrant, in a terrifying trek across a land of lurking horror and ancient mysteries.
Jade RegentReleased August 2011–January 2012When a decades-old secret is exposed, an unassuming local tavern-owner and a close friend of the PCs discovers her birthright is to rule one of the ancient Dragon Empires of Tian Xia—the empire of Minkai. Yet the current ruler of this empire, the mysterious and increasingly cruel Jade Regent, has no intention of giving up his hold over the throne. In order to save Minkai from a would-be tyrant, the PCs must not only escort their friend from Varisia to Tian Xia, braving the frozen horrors of the Crown of the World, but must aid her in gaining the trust and support of a nation on the edge of anarchy.
Skull & ShacklesReleased February 2012–July 2012There's adventure to be had on the high seas when a group of press-ganged strangers seizes a ship and becomes embroiled in the plots and politics of the Shackles—an infamous island chain dominated by pirate warlords. But as these new swashbucklers make names for themselves, rival scalawags, enemy navies, legendary sea monsters, and the infamous Hurricane King himself seek to see them walk the plank. Who will survive when there's glory to plunder?
Shattered StarReleased August 2012–January 2013The ancient empire of the runelords may be long dead, yet the legacy of Thassilon continues to haunt the frontier realm of Varisia. With the rise of one runelord only narrowly thwarted, Korvosa reeling after the curse of the Crimson Throne nearly brought the city to its knees, and Riddleport rebuilding after a close call with a falling star, the people of Varisia fear that the greatest threat to their land has yet to play its hand. When agents of the newest Pathfinder Society lodge in Magnimar learn of a fragmented artifact scattered throughout the lands of old Thassilon, it falls to a new band of heroes to step in and gather up the seven fragments of this Shattered Star. For if the greatest prize of Thassilon's first ruler cannot save Varisia... what can?
Reign of WinterReleased February 2013–July 2013It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to usher in its newest ruler, pockets of winter begin to grow throughout the Inner Sea. After 1,400 years of perpetual winter, the icy curse of Irrisen is spreading! What links do these strange blizzards and swaths of wintry landscapes have with Irrisen, and is there any truth to the growing rumors that the Witch Queen Elvanna has taken full control of the realm? Can her plans for the Inner Sea be thwarted, or will the Reign of Winter engulf the world?
Wrath of the RighteousReleased August 2013–January 2014The Worldwound tore reality apart at the dawn of the Age of Lost Omens, murdering the nation of Sarkoris and unleashing a ravenous demonic horde upon the world. Only the quick action of several other nations of knights, barbarians, and heroes stemmed the demon army and contained it within lost Sarkoris, and for the next century, crusade after crusade tried to defeat the demons only to fail time and time again. Their greatest success, the line of magical artifacts known as Wardstones that stand sentinel along the Worldwound's border, barely manages to contain the demons. So when one of the wardstones is sabotaged, a city falls and the demons within surge out in a massive assault like none before. Even before the Fifth Crusade has begun a city has fallen and some of the crusaders' greatest defenders and heroes are slain. Can anyone rise up against the demon host to prevent the armies of Deskari, the demon lord of the Locust Host, from swallowing the world?
Mummy's MaskReleased February 2014–July 2014The ancient lands of Osirion are blanketed by the sands of time, and eldritch secrets and vast riches lay just beneath the sun-blistered surface. As modern Osirion opens its vaults and tombs to outsiders for the first time in centuries, many of these lost treasures and secrets are now emerging—some more troublesome than others. Hakotep I, a now-forgotten pharaoh, was robbed upon his burial. A secret sect took his heart and his funerary mask, both containing a portion of his soul. Betrayed the chance to pass on into the afterlife during his burial, Hakotep has existed in a state between life and death for millennia. The recent rediscovery of one of these lost soul fragments has allowed the trapped pharaoh to once again work in this world to redress the wrongs committed against him, and a cult worshipping him as a god-king grows in the heart of Osirion. Can a group of heroes brave terrible guardians, foul cults, and the burning sands of the desert to stop the rebirth of this ancient tyrant?
Iron GodsReleased August 2014–January 2015Numeria has a long history of mystery and wonder buried under its rugged landscape, for on that one fateful night thousands of years ago, the Rain of Stars scarred the land. The fragmented remnants of a ship from beyond the stars fell from the sky, scattering strange technological ruins and deadly perils across the land. Today, these sites are feared by the barbaric tribes and coveted by the sinister spellcasters of the Technic League. Yet something worse than brutish berserker or super-science wizard has risen to power in these hidden technological halls. The Iron Gods are ready to make their presence known, and if they are not opposed by the region’s newest heroes, a scourge unlike any the Inner Sea has seen will arise!
GiantslayerReleased February 2015–July 2015Deep in the Mindspin Mountains, a storm giant warlord known as the Storm Tyrant has seized control of a cloud castle and an Orb of Dragonkind, and is gathering an army of giants from across western Avistan—first to bring the orc hordes of Belkzen under his banner, then to conquer the neighboring realms. Heroes defending the human town of Trunau from an orc raid discover that the attack is just a precursor to the Storm Tyrant’s larger plans. Working their way through an abandoned border fort, an ancient giant temple, the tomb of an undead frost giant, and an elite fire giant training facility beneath a dormant volcano, the heroes eventually take the fight to the Storm Tyrant himself inside his flying fortress. Can the giant army be defeated before it can conquer the human lands of the Inner Sea, or will all of Avistan bow down in fealty to the Storm Tyrant?
Hell's RebelsReleased August 2015–January 2016The city of Kintargo has a new lord-mayor, but he's not someone interested in maintaining that city's free spirit. Paracount Barzillai Thrune has placed the city under martial law, and his cruel proclamations and sinister plans for the city bode ill. Can a small group of heroes and would-be rebels stand against the might of the Thrice-Damned House of Thrune and the Church of Asmodeus and save their home town from being crushed under the boot of an infernal tyrant? Will one of Cheliax's most powerful inquisitors make the city his playground, or can the rebels known as the Silver Ravens rise up to bring a new era of freedom to the so called Silver City of Kintargo? Join the rebellion! Save Kintargo! DOWN WITH THRUNE!
Hell's VengeanceReleased February 2016–August 2016Under the leadership of a zealous paladin of Iomedae—goddess of honor, justice, and valor—a new knightly order called the Glorious Reclamation seeks to purge Cheliax of its diabolical taint by overthrowing the House of Thrune and reclaim the country for its people in the name of Iomedae. As the uprising gathers strength, the evil adventurers must defeat the valiant knights and their celestial allies to stop the rebellion's spread through Cheliax and preserve Thrune's oppressive rule. Will the wicked antiheroes quell dissent and uphold the infernal laws of Cheliax and its diabolic rulers, or will the heroic knights of the Glorious Reclamation overthrow the corrupt House of Thrune and usher Cheliax into a new age of peace, prosperity, and glory?
Strange AeonsReleased August 2016–February 2017In a distant land polluted by an alien menace from beyond the stars, a great cancer grows within the earth. As its tendrils reach out through the dreams of those who learn and study its existence, a sinister cult grows more active in preparing the way for a devastation that will destroy more than the minds of would-be heroes. Can the adventures reclaim lost memories in time to stop the advance of a cataclysmic contagion that could threaten all of Golarion? Can they resist the mind-shattering truths revealed by the Yellow Sign, and the monstrous force it symbolizes?
Ironfang InvasionReleased March 2017–July 2017When the PCs witness their hometown of Phaendar destroyed in the first steps of an all-out war of conquest, they begin a quest that leads them from desperate survival to heroes of legend as they push back against the monstrous Ironfang Legion. This ruthless army—helmed by the hobgoblin General Azaersi and empowered by an ancient artifact known as the Onyx Key—intends to claim both Nirmathas and Molthune while the isolated nations bicker with one another. The heroes' quest will take them deep into the fey-haunted Fangwood Forest, to the craggy bluffs of western Nirmathas, and delve deep into the earth to explore the Darklands. Can a small band of refugees grow into champions and push back against Azaersi's horde, or will the Ironfang Invasion give way to an Ironfang nation
Ruins of AzlantReleased August 2017–January 2018Thousands of years ago, a barrage of meteors called forth from the vastness of space by humanity's greatest enemies rained down on Golarion, cutting short the remarkable human empire of Azlant while plunging the world into an era of darkness. Since then, the shattered continent of Azlant has lured intrepid explorers to its broken shores, but few have the mettle to survive in the remains of this dangerous and mysterious land. Now, a hopeful expedition has established a colony on one of the nearest islands across the sea, but danger has struck the fledgling settlement. An ancient enemy was accidentally released from its prison and has resumed its millennium-old machinations to punish the hubris of humanity once again. Can the adventurers survive in a faraway land and track down this enigmatic being before its sinister plans can come to fruition?
War for the CrownReleased February 2018–July 2018As the political scene in the ancient kingdom of Taldor explodes into chaos, players take the roles of agents, advocates and saboteurs working for Princess Eutropia to help secure her claim to the throne and prevent the nation from collapsing into civil war. Along the way, the heroes must recover hidden secrets of Taldor's past — many deliberately hidden — and grow from relative nobodies to powerful politicians and spymasters in the deadliest political arena in the Inner Sea!

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