Canrandir
Geography
Type
Large CityAliases
The Guardian of MoonsideRegion
The North, The Northern Peninsula, Raj'tar (formerly)Society
Races
Humans 60% Dwarves 15% Elves 15% Other 10%Population
There lives about 24,100Religions
The Holy Order of EradorAlignment
Most creatures in this city is lawful good, but there are other aswellPolitics
Government
The city has a mayor who controls most of the stuff in the town, while they also have a Dyrr who leads politics and negotiations with other cities and the capital. Yet they follow the Quier and The Northern CouncilNobility
Canrandir has been the home of the Delcador family for generations, being one of the first families to gain a personal voice in the capital. This is what have given them the tittel of Dyrr and Dyrrness.Judicial
The Dyrr or the MayorAlliances
The Northern Council, The Dwarven Council, The Kingdom of Raj'tar and the Kingdom of HandrarMilitary
The city is protected by the the law enforcement unit called The Black Knights. The city has no navy of it's own and no personal military for war other than The Black Knights.Commerce
Import
Grain, livestock, leather, ore, timber, exotic goods, alcohol, food, cloth, weaponsExport
Ale, cloth, leather goodsHistory
Canrandir started out as a settlement for people fleeing the war between Raj'tar and Handrar in 5200, but grew in size as creatures decided to stay. Many families decided to settle down in settlement, notable families are that of the Delcador family, Hudson family and Relika family. Canrandir was during this time part of Raj'tar and was being controlled by a lord sent out by the king and queen. This lasted until The North decided that the city had become too big and reached into Northern territory. Luckily a war was evaded as the leader of the Delcador family came up with a solution. Since that day Canrandir has been part of The North and friends of Raj'tar. The city was once beautiful and flourished under the rule of the Delcador family, this was until Dyrr Valkir came to power. Now the city is almost like a graveyard. A creeping fog surrounds the city and is said to take on the form of grasping claws and writhing serpents. And that's not all. Big branches and thorny stems has sprung up from the ground all over town. It has caused a noticeable increase in rats and wolves in the area. It's not the beautiful place with plants and sun shinning that it once was.
Type
Large city
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