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Blood Burst

Level: 1st
School: Necromancy (Cruoromancy)
Casting Time: 1 reaction, which you take upon seeing a creature within range be hit with an attack
Range: 60 feet
Components: S, V
Duration: Instantaneous   When you see a creature within range be hit with an attack, you cause the blood from their wounds to violently erupt form their veins, damaging creatures around them. The target creature immediately takes 3d6 slashing damage and must make a Constitution saving throw or Bleed. Creatures within 5 feet of the target creature also take this damage, but as necrotic damage instead.   A creature that does not have blood cannot be targeted by the spell.   At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage of the burst increases by 1d6 for each level above 1st.

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