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Astral Blade

Level: Cantrip
School: Conjuration (Void)
Casting Time: 1 action
Range: Self (5-foot cube)
Components: S, M (a melee weapon worth at least 1 sp)
Duration: 1 round   You brandish the weapon used in the spell’s casting and make a melee attack with it against one creature within 5 feet of you. On a hit, the target suffers the weapon attack's normal affects. However, whether or not the attack hits, your weapon leaves a trail of starry mist which fills a 5-foot cube centered on the target until the start of your next turn. At the start of your next turn, the starry mist detonates in a release of astral magic. Any creatures in the mist when it detonates take 1d8 force damage. After this detonation, the spell ends.   At Higher Levels. At 5th level, the melee attack deals an extra 1d8 force damage to the target on a hit, and the damage the target takes if it remains in the space increases to 2d8. Both damage rolls increase by 1d8 at 11th level (2d8 and 3d8) and again at 17th level (3d8 and 4d8).

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