Adventurer's Guild
The guild serves as a union that negotiates between a petitioner and adventurers. It handles request, assigning them a difficulty rank, and negotiating an appropriate reward. The bulk of contracts are from The Holy Order and the Police Department. Corporations seeking security for satellite assets often put in request as well.
Culture
The guild follows the code of laws in the system. Given the discretion to use force, sometimes lethal, and other powers usually reserved for police; adventurers are held to a strict merit. Although some adventurers may choose to operate in legally gray areas. Most choose the guild over becoming a government official due to the higher pay and extra freedom. Why get paid less to do the same job?
To Serve and Profit
Ranks
Legatus Legionis - Official -Head of the entire guild. Elected by senior and high ranking members.
Tribunus Laticlavius - Official - Head of local guild branches. Often a retired high ranked adventurer.
Centurions - Official - Veteran adventurers who serve as guild officials and trainers for younger members. Primus Pilus - Highest rank an adventurer can achieve. Legends walking among men. Only 7 people currently hold this rank in the organization
Pilus Prior - Veteran adventurers with vast contributions to the guild.
Principales - Experienced adventurers who are often leaders of small guilds or parties.
Immunes - Adventurers with experience and contributions beyond normal contributions.
Munifex - The bulk of adventurers. The rank and file of the guild.
Tirones - Fledgling adventurers lacking in contributions or experience.
Type
Military, Mercenary Group
Capital
Demonym
Adventurer
Leader
Controlled Territories
Notable Members
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