The Age of Terraformers
Even after continued refinement, the process
of terraforming a moon or a planet takes decades.
Terraforming requires atmospheric processing
plants, the regulation of gravity, environmental
adaptation and the introduction of creatures
great and small brought from Earth-That-Was—
everything from algae and bacteria to insects, birds,
and mammals. The power to make such jing chai
changes is astonishing, but is not without its limits.
While most all terraformed worlds are suitable for
human life, each has its own quirks.
The first two planets terraformed and settled
were Londinum and Sihnon, and they became the
center of culture and business throughout the
system. The governments of these two planets took
an enlightened view of civilization. They worked
to maintain order, but also encouraged diversity
of language, ethnicity, religion, and expression of
thought.
Despite all the best efforts and intentions of the
original founders, the problems of the common
folk did not go away with the formation of new
worlds. Mankind is restless, always looking to find
greener pastures somewhere else. Pioneers left the
crowded cities and traveled out to the most newly
terraformed worlds, hoping to build a better life for
themselves.
As mankind spread out, he brought with
him his usual miseries: greed, corruption, crime.
Disagreement over resources, trade, and political
influence led to general unrest among the planets.
A movement began in the oldest, most stable
planets to form a unified parliamentary system
of government that would work to regulate such
matters and keep the peace. The popular idea was
quickly ratified and the Alliance was formed.
The Alliance was started out of an idealistic
belief that a strong central government that
controlled every aspect of a person’s life, from
cradle to grave, could provide that person a better,
safer, and more secure life. Some folk in the Alliance
truly believed this and they dedicated their lives to
bringing this about. Other folk saw this as a chance
to grab power for themselves.
The Parliament formed a military council
that acted quickly to quell any unrest among the
Core planets and their neighbors. Maintaining
order meant keeping tight control over the
populace, and that led to the creation of many
secret programs. Their hope was to make people
obedient, complacent, compliant— “better” by the
government’s definition.
The Alliance was the protective parent. The Core
worlds were model children. But the Alliance had
another problem. They feared their “good children”
were going to be corrupted by the bad seeds who
lived on the wrong side of the ‘Verse. The worlds
on the Border and the Rim were self-governing,
outside the limits of Alliance control. Each world
had its own set of laws and rules that suited its
own particular needs. Folk living on these frontier
planets had been forced to be self-reliant in order
to survive, and they had come to be free-thinkers
who saw no need for a lot of government meddling.
The Alliance considered such independence a threat
to civilization. (They also considered that a lot of
valuable resources and real estate were outside their
control!) For the benefit of all people in the ‘Verse,
the Alliance decided that every planet in the system
should come under Alliance rule, whether its people
wanted it or not.
Idealistic folk of the Core planets thought this
was a great idea. Doesn’t everyone would want to
live on a safe, civilized world where folk are cared
for by their betters? The movement for Unification
spread like wildfire through dry brush. The leaders
on the Core thought they had only to open their
arms in a wide embrace and those poor benighted
souls on the Rim would come running home to their
mothers.
Those on the Border did come running. Only
problem—they carried guns.
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