Air Character in Imarand: The Twin Worlds | World Anvil
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Air

The traveling one, the invisible

The element of Air is often worshiped as a protector, traveler or trickster. The element stands for freedom and opposes the rigidness and stubbornness of Earth. Clerics of Air believe that all things moved by the wind are the dominion of the element of air.
Air is also popular with those who seek to control the weather, the forces of wind, rain, and thunder, but those that follow this path find that it is a hard one to master.
Air Temples are placed on high ground but there are sparse compared to other elements, as many of its followers like to follow the wind from place to place. They make up for the many shrines that do dot the land as single windswept monoliths on open places with lots of wind.

Worshipers: Thieves, Bards, TrickstersĀ 

Divine Domains

Air, Weather, Travel, Trickery
Divine Classification
Primordial
Religions
Alignment
Chaotic Neutral
Children

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Cover image: World Anvil Banner - Imarand: The Twin Worlds by Martijn Donker
Character Portrait image: Element Air Holy Symbol by Martijn Donker

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