Welcome to Imagula
The year is 1327 A.D., the second month Secundus.
The current era is known as the "After the Dawn of Gods", as there had been an unfathomable civilization before, which somehow vanished from existence. The ruins of their empire are scattered all over Imagula, and within them ancient knowledge, powerful artifacts and riches of untold value.Today in the Second Age life began anew:
The elven people divided the continent of Maskúri in the northeast among themselves; blessed with idyllic, wondrous forests, these lands have an other-wordly touch.
Shimmering Dragon Kings are said to have been on Pytrex, a land of lush woods and a central colossal mountain-range, in the southeast for eons; peaceful city-states with emissaries all across Imagula and wisdom untold.
In the south lies Ezrin, the accursed land where no one would thread. Legends speak of mutated monstrosities and dark powers at play. A dense miasma hangs over a large portion of the land.
Kesh'atun homes a countless nomadic tribes, all in a constant battle for survival against both, the harsh environment and each other. The volatile nature of "Arcane Rifts" doesn't support the tribal endeavor.
In the northwest lies Chandera, a large continent with a variety of biomes. The mountain-range in the north homes a vast number tribal people and dragonic entities; the central area is divided up into forests, jungles and marshes, which are fought over by a host of factions; the southern jungles and sea are mostly untamed, except the area of Armirr Jadrad.
And lastly the central continent Aenara, home to the single largest city on Imagula and the Principal of Light, a popular religious order. In the north lies the Eldria region, home to the Holy Kingdom of Eldria and the ghostly Keeltra trees.
Central Aenara consists of small mountain-range and the surrounding plains, and homes the metropolis Elysea.
The dense and dangerous jungles to the east are under the control of the Ssaiseyass Community, a collection of yuan-ti and similar races which continuously attack neighbouring cities.
To the west and south of the Central Region the Greenhide Plains. Monstrous people call this region their home, but unlike their ophidian neighbours do they not wish to cause harm.
In the east lies the Kholgan region, which a large portion of the small races calls home. It is also covered in jungles, but lar less treacherous ones.
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