Paladin Subclass: Oath of the Draconic Majesty
Paladin Subclass: Oath of Draconic Majesty
Hit Points
Hit Dice: d10 per Paladin Subclass: Oath of Draconic Majesty level
Hit Points at first Level:
Hit Points at Higher Levels:
Proficiences
Armor:
Weapons:
Tools:
Saving Throws:
Skills:
Overview & Creation
Oath of Draconic Majesty
Dragons are some of the most powerful creatures in the
multiverse, and there are those who seek to emulate their
majesty in all that they do. Whether they wish to use and
exercise a dragon’s power, help it extend its influence and
change the world, or simply fell in love with the mighty
creature and its ideals, they all agree that dragonkind has
its role to play in the great battles of this world. Those who
follow this ideal have made an oath with an ancient or older
dragon, which has become their sovereign. Followers of
this oath may also choose Bahamut (god of metallic
dragons), Tiamat (god of chromatic dragons), or a different
dragon god as their Sovereign.
Draconic Tenets
Though the exact words and strictures of the Oath of
Draconic Majesty vary, paladins of this oath share the
following tenets, with some based on your dragon
sovereign.
Majesty. I shall not bring shame to my sovereign, and I
will behave in a way befitting of my status. I will be proud.
Treasure. I will gather wealth and unique items, both for
my endeavors and for my sovereign. Regardless if they call
me greedy. One never has enough riches.
Power. (Chromatic sovereign only) What good is power if
it is not used? I shall use my power to advance the goals of
my sovereign and myself, and remove those who oppose
me.
Goodwill. (Metallic sovereign only) I shall not confuse
arrogance and pride, nor shall I think myself above helping
the weak and the weary.
Subclass Options
Oath Spells
You gain oath spells at the paladin levels listed in the Oath
of Draconic Majesty Spells table. See the Sacred Oath class
feature for how oath spells work.
Oath of Draconic Majesty Spells
Paladin level Spells
3rd absorb elements, heroism
5th dragon's breath, hold person
9th fear, protection from energy
13th elemental bane, stoneskin
17th cone of cold, dominate person
Draconic Oath
At 3rd level, as you seek to emulate the majesty of dragons,
you have learned to speak, read and write Draconic.
Additionally, whenever you make a Charisma check when
interacting with dragons, your proficiency bonus is doubled
if it applies to the check.
When you choose this oath, you must choose a dragon
from the Draconic Oath table, which must be the same
dragon type as that of your dragon sovereign. If you choose
Bahamut as your sovereign you can choose any metallic
dragon, if you choose Tiamat as your sovereign you can
choose any chromatic dragon, and if you choose Asgorath
(or another dragon god) as your sovereign you can choose
any dragon. Steel dragons are a type of metallic dragon,
sapphire dragons are a type of gem dragon, and celestial
dragons are their own subspecies of dragon. For game
purposes, steel and sapphire dragons count as metallic
dragons, and celestial dragons count as chromatic dragons.
The damage type associated with your Draconic Oath's
chosen dragon is used by features of this oath.
When you deal damage with your oath spells, or your
Divine Smite and Improved Divine Smite class features,
you can now switch the damage type with the one
associated with your Draconic Oath.
Draconic Oath
Metallic Dragon-----Chromatic Dragon------Damage Type
Channel Divinity
When you take this oath at 3rd level, you gain the following
two Channel Divinity options.
Frightening Presence. As an action, you can use your
Channel Divinity to exude a terrifying presence. Each
creature of your choice within 30 feet of you must make a
Wisdom saving throw if it can see you. On a failed save, the
target is frightened of you for 1 minute. The frightened
creature can repeat this saving throw at the end of each of
its turns, ending the effect on itself on a success.
Wing Buffet. As an action, you summon radiant wings
that create a strong wind. Each creature of your choice in a
30-foot cone, which originates from you, must make a
Strength saving throw. On a failure, they are pushed back
15 feet from you and fall prone, and if they encounter a
solid obstacle take 1d6 + your paladin level bludgeoning
damage. On a success, they are instead knocked back 5
feet.
- Copper-------------Black----------------------Acid
- Silver--------------White----------------------Cold
- Gold, Brass----------Red------------------------Fire
- Bronze--------------Blue-------------------Lightning
- none----------------Green--------------------Poison
Aura of the Dragon Queen
Chromatic Draconic Oath only
Beginning at 7th level, you imbue your own weapons and
those of your allies with the elemental fury of your dragon
sovereign. When you or a friendly creature within 10 feet of
you hits a creature with a weapon attack, it will deal extra
damage equal to your Charisma modifier (minimum of 1) of
the type associated with your Draconic Oath. A creature
can only deal this extra damage once per turn.
At 18th level, the range of this aura increases to 30 feet.
Aura of the Platinum Dragon
Metallic Draconic Oath only
Beginning at 7th level, your devotion grants you and those
around you the divine protection of your dragon sovereign.
You and friendly creatures within 10 feet of you reduce all
bludgeoning, piercing, and slashing damage taken by an
amount equal to your Charisma modifier (minimum of 1).
Creatures reduce damage this way before resistances have
been calculated.
At 18th level, the range of this aura increases to 30 feet.
Draconic Wings
At 15th level, you gain the ability to sprout a pair of spectral
dragon wings from your back, granting you a flying speed
equal to your walking speed. You can create these wings as
a bonus action on your turn. They last until you dismiss
them as a bonus action on your turn.
While these wings are active, all other friendly creatures
who are within 5 feet of you gain half cover.
Draconic Avatar
At 20th level, you can use your action to temporarily ascend
to the ideal of dragonkind, sharing its majesty with those
around you. You gain the following benefits for 1 minute:
You have immunity to the damage type associated with
your Draconic Oath.
- You gain the effects of the Enlarge option from the enlarge/reduce spell.
- You and friendly creatures within 30 feet of you gain half cover, provided your wings are active.
- You can use your bonus action to exhale destructive energy in a 30-foot cone, which leaves your allies unscathed. Each creature of your choice in that area must make a Dexterity saving throw against your spell save DC. Each target takes damage equal to 3d10 + your Charisma modifier on a failed save, or half as much damage on a successful one. The damage type is either radiant damage or the same type as the one associated with your Draconic Oath (your choice).
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