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Paladin Subclass: Oath of Radience

Paladin Subclass: Oath of Radience


Hit Points

Hit Dice: d10 per Paladin Subclass: Oath of Radience level
Hit Points at first Level:
Hit Points at Higher Levels:

Proficiences

Armor:
Weapons:
Tools:
Saving Throws:
Skills:

Overview & Creation

Paladins dedicated to the Oath of Radiance are shining beacons of hope sworn to keep the darkness at bay. They value peace but know full well that some conflicts can only be resolved by bloodshed. Following a strict code of honorable conduct on the battlefield, these paladins hold to the convictions that war does not excuse depravity and that victory does not excuse immorality. Ensuring the proper burial of the dead is among their sacral duties, and they take equal care with the corpses of comrades and enemies alike. The undead are an affront to all these blessed champions stand for, and they will stop at nothing to put the shambling dead and other unquiet spirits to eternal rest.  

TENETS OF PURIFICATION
A paladin who takes the Oath of Radiance swears to show compassion in battle, strive for peace, and eradicate the threat of the undead.   Compassion. Aid others, protect the weak, and punish those who threaten the powerless. Show mercy to your foes, but temper it with wisdom.   Discipline. You are the shield against the endless terrors of the world. Your blade must be forever sharp and your spirit pure.   Purity. You are the cleansing light that vanquishes the foul and unclean. You will not tolerate the corruption of the innocent, whether in life or in death.


Subclass Options

CHANNEL DIVINITY
When you take this oath at 3rd level, you gain the following two Channel Divinity options.   Blessing of Purity. As a bonus action, you speak a blessing of purification and cleanse any spells maintained by your foes. Each enemy creature within 30 feet of you that is concentrating on a spell must succeed on a Constitution saving throw against your spell save DC to maintain concentration. This roll is made with disadvantage.   Condemn Undead. As an action, you present your holy symbol and shout a battle prayer condemning the undead. Each undead within 30 feet of you that can see or hear you must make a Wisdom saving throw. If the creature fails its saving throw, it is knocked prone and stunned until the end of your next turn.  
OATH SPELLS
You gain oath spells at the paladin levels listed.
OATH OF RADIANCE SPELLS
Paladin Level------------------------Spells
  • 3rd--------------------exorcism, guiding bolt
  • 5th--------------spellpiercer, spiritual weapon
  • 9th-----------------beacon of hope, sunburst
  • 13th-------freedom of movement, hold undead
  • 17th-----------------------hallow, purification
 
AURA OF RADIANCE
Starting at 7th level, fey, fiend, and undead creatures within 10 feet of you have disadvantage on attack rolls, Wisdom saving throws, and Charisma saving throws. At 18th level, the range of this aura increases to 30 feet.  
FINAL RITES
At 15th level, you can use a bonus action to mark a fey, fiend, or undead creature you can see within 60 feet of you for 1 minute. While the target is marked, you deal an extra 1d10 radiant damage to it whenever you hit it with a weapon attack. If the target drops to 0 hit points while marked, its corporeal form explodes in a blast of radiant energy with a 15-foot radius centered on the target. Friendly humanoid creatures in the explosion regain a number of hit points equal to 2d8 + your Charisma modifier. Undead creatures in the explosion take radiant damage equal to 2d8 + your Charisma modifier. You can use this feature a number of times equal to your Charisma modifier (a minimum of once). You regain all expended uses when you finish a long rest.  
ETERNAL LIGHT
At 20th level, your divine spirit radiates with such intensity that corrupt magic withers in your presence. You and friendly creatures within 30 feet of you take half damage from necromancy spells and damage dealt by fiend, fey, and undead creatures. Additionally, undead and fiend creatures that start their turn within 15 feet of you take radiant damage equal to your paladin level.
 


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