Ultimate Balance

Flip a coin.

If heads: every entity in a 20 tile radius & in line-of-sight has their health added with all other entities affected by this spell then divided and redistributed back to every entity.

Example: 10 entities with various current HP add their HP's together, then divide by 10, every entity now has that HP.


If tails: Do the same, but with a percentage instead of a solid number (Ex: 10 entities with various current HP's add what percent Maximum HP they're at then divide by 10, every entity now has that percent maximum HP).


Note: If heads is flipped & the HP distributed to all affected entities is ever more than their maximum HP, they gain the excess as temporary health that lasts until end of combat.

Cost: 3 Spell Castings

Speed: Action

Damage: Equalizes all health in an area by solid numbers or by percentages


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