Time Jump

By twisting the threads of time, you're able to slip yourself forward in time by a few moments!

Doing this skips up to 3 of your next Turns, but also removes your character from play; any damage-over-time effects pause until you "return" into play however.


Note: Casting this spell instantly ends your turn.

When your character "returns" their turn starts as if it's a fresh turn.

Cost: 1 Spell Castings

Speed: Action, Bonus Action, or Reaction

Utility: Evasion


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