Time Jump
By twisting the threads of time, you're able to slip yourself forward in time by a few moments!
Doing this skips up to 3 of your next Turns, but also removes your character from play; any damage-over-time effects pause until you "return" into play however.
Note: Casting this spell instantly ends your turn.
When your character "returns" their turn starts as if it's a fresh turn.
Cost: 1 Spell Castings
Speed: Action, Bonus Action, or Reaction
Utility: Evasion
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