Spell Immunity
You touch a target (or cast on yourself) and give a prayer to your deity asking for protection. That target will not be affected by the next spell to affect them.
Note: This effect does not stack, meaning once this spell is on someone or something, no one can recast it onto that same person until it wears off. This spell does not expire due to this. It will only resolve if a spell is trying to affect the target in a way that the target doesn't wish for it to (if the target refuses to be healed, the first heal spell cast on them would be negated. If a spell were to displace them, but not damage them and they're okay with it, they will be displaced without this spell resolving though if that displace would damage and they choose to negate the damage, they negate the displacement, too).
Cost: 2 Spell Castings
Speed: Action
Defensive: Negates the next spell to affect the target of this spell
Comments