Shield Charge
Ducking behind your shield and making a mad-dash in a single direction, you quickly cover enough ground to open or close gaps between you and opponents.
Through your rigorous training, you've managed to travel an extra 5 tiles with this move even if you've already moved this turn!
Note: This ability can be used to instantly pass athletic checks regarding clearing a decently-sized gap.
If you have the ability "Shield Bash" and you collide with an entity, you may activate that ability in the same action (still consuming the spell casting cost).
Cost: 1 Spell Castings
Speed: Action
Utility: Mobility
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