Hit and Run
Your see a target but it's too risky to stay after you make an attack, so you swoop in for an attack and duck out!
Make an attack with a melee weapon on a target within 5 tiles of you then dash to any unoccupied tile within 5 tiles of your target and become stealthed.
Note: You may apply the Backstab bonus to this attack if you were unseen before activating this ability.
Any & all entities lose track of you once this ability resolves. They may still search for you, like normal, however.
Cost: 2 Spell Castings
Speed: Action
Damage: Hit a target then retreat into the shadows
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