Healing Jackcorn
Healing Jackcorn
So long as there's soil near you (10 tile radius), you may grow a Jackcorn stalk, with contains 1d6 ears of Jackcorn.
The stalk remains until it is picked. Picking the Jackcorn is a Bonus Action.
The Jackcorn, just like the Carlai berries, only lasts 3 turns after being picked.
Each ear of Jackcorn heals for 1d10 Health Points.
Note: The amount that the Jackcorn ears will heal for & the quantity you grow them in increases at levels 6, 12, 18, 24, & 30.
Consuming the ears of Jackcorn is a Free Action. Growing them is not.
At level 30 the ears of Jackcorn refuse to spoil in your presence.
You may only carry a maximum of 20 ears of Jackcorn on your character at a time.
Level | Number of ears of Jackcorn grown | Health gained per ear |
---|---|---|
1-5 | 1d6 | 1d10 |
6-11 | 1d8 | 1d12 |
12-17 | 1d10 | 1d20 |
18-23 | 1d12 | 1d20 + 1d4 |
24-29 | 1d20 | 1d20 + 1d6 |
30 | 1d20 + 1d4 | 1d20 + 1d8 |
Cost: 2 Spell Castings
Speed: Action
Defensive: Grows a stalk of Jackcorn in a target location
Comments