Good Hope

Your mere presence is enough to give anyone, even the dying, great hope!

All allied targets gain a +2 to Saving Throws, as well as +2 to any check, including To-Hit rolls, for 5 rounds.


Note: This is a passive ability, you do not have to maintain this spell in order for its effect to continue.

Other spells, movements, even falling unconscious don't stop this effect from happening.

This does not apply to the owner of this ability.

Cost: None

Speed: Passive

Defensive: Allies gain a bonus to checks, To-Hit, & Saving Throws


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