Executioner
"A weak enemy is as good as dead," As the saying goes!
Any enemy that falls under 20% of their maximum Health Points (rounded down), and is within 5 tile range, can be executed by this ability.
Your body's position takes the place of the enemy you just executed.
The enemy can make a save against this ( 1d20 ), but they must naturally crit to escape this attack.
Note: Bosses' execution level is at 5% of their maximum Health Points (rounded down).
Executed enemies are instantly killed.
Cost: 2 Spell Castings
Speed: Action
Damage: Executes low-health enemy
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