Executioner

"A weak enemy is as good as dead," As the saying goes!

Any enemy that falls under 20% of their maximum Health Points (rounded down), and is within 5 tile range, can be executed by this ability.

Your body's position takes the place of the enemy you just executed.

The enemy can make a save against this ( 1d20 ), but they must naturally crit to escape this attack.


Note: Bosses' execution level is at 5% of their maximum Health Points (rounded down).

Executed enemies are instantly killed.

Cost: 2 Spell Castings

Speed: Action

Damage: Executes low-health enemy


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