Dual Infusions

Through brute force and sheer will, you managed to figure out how to put more than one infusion on a weapon/item! It's the same as normally infusing items, but with the added bonus of a second infusion effect! None of your research suggests the possibility of more than two infusions, however.


Note: This combines the effects of both infusions, or amplifies their effects if they're the same.

The passive damage bonus from Infusions also stacks.

The first Infusion you cast on a weapon costs its normal amount, the second one is the one where you use this spell's casting cost (three [3] Spell Castings).

Cost: 3 Spell Castings

Speed: Action

Damage: Twice the Infusions per weapon


Comments

Please Login in order to comment!