Dragon's Dive

You launch yourself into the air, then descend upon a target within 10 tiles in a fiery glory!

All entities within a seven (7) tile radius of the initial target of this attack (including the original target) make a saving throw ( 1d20 ), if they fail (<15) they take 2d20 damage, else they take half damage.


Note: This can be used instead of an Athletic check if you so desire.

Cost: 3 Spell Castings

Speed: Action

Damage: Up to 2d20 in a large area


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